party plug-in for Visual Studio, UnityVS. You can’t use Visual Studio as a debugger without UnityVS because when you debug your game, you aren’t debugging Unity.exe, you’re debugging a virtual environment inside of Unity, using a soft debugger that’s issued commands and performs ...
Adding debug commands is also easy. // LabelAddLabel("Example Label");// ButtonAddButton("Example Button",clicked:()=>{Debug.Log("Clicked");});// SwitchAddSwitch(false,"Example Switch",valueChanged:x=>Debug.Log($"Changed:{x}"));// SliderAddSlider(0.5f,0.0f,1.0f,"Example Slider"...
UnityIngameDebugConsole - A uGUI based console to see debug messages and execute commands UnityRuntimeInspector - Runtime Inspector and Hierarchy solution for debugging and runtime editing purposes Layout RadialLayout.cs - Radial layout CurvedLayout.cs - Curved layout HexGridLayout.cs - Hex grid ...
55.Sending commands to the GPU 0 The time taken to send commands to the GPU is the most common reason for a game to be CPU bound. This task is performed on the render thread on most platforms, although on certain platforms (for example, PlayStation 4) this may be performed by ...
Sending commands to the GPU The time taken to send commands to the GPU is the most common reason for a game to be CPU bound. This task is performed on the render thread on most platforms, although on certain platforms (for example, PlayStation 4) this may be performed by worker threads...
Coming soon: AI-powered scene iteration and pre-compiled code generation If you’re curious about what the future looks like and how we’re taking Muse Chat to the next level with running commands to iterate on scenes and a code generator, make sure to sign up for experimental features. Yo...
Normally, the mesh geometry of an object only gives a rough approximation of the shape while most of the fine detail is supplied by Textures. A texture is just a standard bitmap image that is applied over the mesh surface. You can think of a texture image as though it were printed on ...
Azure Object Anchors is a managed cloud service that converts 3D assets into AI models that enable object-aware mixed reality experiences for the HoloLens. When you're finished, you'll have a HoloLens app built with Unity that can detect objects in the physical world.You'll learn how to...
com.unity.modules.ai@1.0.0 (location: /home/mat16/Repos/Unity/GNG/Library/PackageCache/com.unity.modules.ai@1.0.0) com.unity.modules.androidjni@1.0.0 (location: /home/mat16/Repos/Unity/GNG/Library/PackageCache/com.unity.modules.androidjni@1.0.0) com.unity.modules.animation@1.0.0 (loc...
<Compile Include="Packages\com.focus-creative-games.hybridclr_unity\Editor\Commands\InstallerCommand.cs" /> <Compile Include="Packages\com.focus-creative-games.hybridclr_unity\Editor\MetaUtil.cs" /> <Compile Include="Packages\com.focus-creative-games.hybridclr_unity\Editor\MethodBridge\ParamInfo...