Can I use Unity for AR development? Unity is commonly utilized for AR development, with robust support for AR platforms. The book “Complete Virtual Reality and Augmented Reality Development with Unity” is an excellent resource for learning about AR development with Unity....
The migration would’ve taken ten times longer. We were very pleased with Velocity’s speed and performance. The ability to fine-tune settings with each migration was useful.” - Troy Olson | Senior System Integration Consultant, ConcertaRead Their Story “Other migration tools exist but are ...
StartUpFFmpeg()) return; if (times == null || times.Count <= 0) return; //需要对时间排序 如果顺序不对 FFmpeg会报错 times.Sort((a, b) => (a.CompareTo(b))); string tempTimes = string.Empty; for (int i = 0; i < times.Count; i++) { string time = SecondToHour(times...
2- If I duplicate my model in the scene multiple times, can each copy have its own color region in the palette without sharing, while still using the same texture? Absolutely! This is a basic function of Palette Fusion. You have the option to either share color regions among ...
For example, you have a character that sometimes fails to grab to a ledge? This can be much easier to reproduce in a small scene than having to replay the first 5 minutes of a level 20 times to reach the point where the problem occurs.将步骤标记为已完成Unity Tips 标记全部完成并继续...
Secondary Maps (or Detail maps) allow you to overlay a second set of textures on top of the main textures listed above. You can apply a second Albedo colour map, and a second Normal map. Typically, these would be mapped on a much smaller scale repeated many times across the object*s ...
#region 触摸点调试 public class TouchDebug { string ret1 = ""; string ret2 = ""; string ret = ""; int testTouchNum = 0; int createEventTimes = 0; int callTimes = 0; int updateTimes = 0; Touch pointA; Touch pointB; UILabel labelRet1; UILabel labelRet2; UILabel labelRet; UI...
music pack Peaceful, relaxing, sentimental - - for those calm moments in game! Five songs, some have tailed versions, some have loops -Full WAV quality, can be compressed in the Unity editor if needed Titles: The Home Porch Warm Feelings Magical Affairs Uncertain Times Expectations Report...
Non-Recursive Dependency CalculationEnable this option to improve build times and reduce runtime memory overhead when assets have circular dependencies. Examples:• A prefab assigned to Bundle A references a material assigned to Bundle B. If this option is disabled, Unity needs to calculate the ...
It can drastically cut down on compile times which directly decreases the amount of time you have to just spend twiddling your thumbs waiting for the game to compile. Single-Core Performanceis what’s most important for fast Unity work, so keep an eye onbenchmarks that also rank CPUs by ...