ios::sync_with_stdio(false);strings;//默认初始化,一个空字符串strings1("ssss");//s1是字面值“ssss”的副本strings2(s1);//s2是s1的副本strings3=s2;//s3是s2的副本strings4(10,'c');//把s4初始化strings5="hiya";//拷贝初始化strings6=string(10,'c');//拷贝初始化,生成一个初始化好的对象...
ios::sync_with_stdio(false);strings;//默认初始化,一个空字符串strings1("ssss");//s1是字面值“ssss”的副本strings2(s1);//s2是s1的副本strings3=s2;//s3是s2的副本strings4(10,'c');//把s4初始化strings5="hiya";//拷贝初始化strings6=string(10,'c');//拷贝初始化,生成一个初始化好的对象...
(*MyFString);// int32/float -> FStringconstFString MyFString = FString::FromInt(23333);constFString MyFString = FString::SanitizeFloat(1234.12f);// std::string -> FStringstd::string StdString ="Hello";constFStringFStringFromStdString(StdString.c_str());// FString -> std::stringconst...
FString HappyString(TestString.c_str()); Converting FString to std::string #include <string> //... FString UE4Str = "Flowers"; std::string MyStdString(TCHAR_TO_UTF8(*UE4Str)); 数值转std::to_string std::string to_string( long value ); std...
#include <string> //... std::string TestString = "Happy"; FString HappyString(TestString.c_str()); Converting FString to std::string #include <string> //... FString UE4Str = "Flowers"; std::string MyStdString(TCHAR_TO_UTF8(*UE4Str)); 数值...
UE_LOG(LogTemp,Log,TEXT("OnActorHit in Explosive Barrel"));// %s = string// %f = float// logs: "OtherActor: MyActor_1, at gametime: 124.4"UE_LOG(LogTemp,Warning,TEXT("OtherActor:%s,at game time:%f"),*GetNameSafe(OtherActor),GetWorld()->TimeSeconds); ...
string t = TCHAR_TO_UTF8(*str);char * returnvalue = (char *)malloc(sizeof(char) * (t.length() + 1));strncpy_s(returnvalue, t.length() , t.c_str(), t.length());///2 int ARPG_Database::BP_GetColumnIndex(int resultSet, FString columnName){ return GetColumnIndex(resultSet, ...
), Category = "UE4Duino")FString Readln(bool &bSuccess);/*** Reads the string until a specific char is met.* The Terminator char won't be included in the result string.*///UFUNCTION(BlueprintCallable, meta = (DisplayName = "Read String Until", keywords = "get read receive string ...
std::string StdString = "ExampleStdString"; FString FStringFromStdString(StdString.c_str()); // FString -> std::string FString ExampleString = TEXT("FString"); std::string StdStringFromString_ANSI = TCHAR_TO_ANSI(*ExampleString); std::string StdStringFromString_UTF8 = TCHAR_TO_UTF8(*...