方法一:使用 UEnum 的GetNameStringByIndex 函数 假设你有一个枚举类型如下: cpp UENUM(BlueprintType) enum class EMyEnum : uint8 { ValueOne, ValueTwo, ValueThree }; 你可以使用 UEnum 类的静态方法 GetNameStringByIndex 来获得枚举值的字符串表示: cpp #include "YourEnumHeader.h" #include "UOb...
To FString const std::string cstr1(reinterpret_cast<const char*>(MyArr.GetData()), MyArr.Num()); FString MyStr(UTF8_TO_TCHAR(cstr1.c_str())); UE_LOG(LogTemp, Warning, TEXT("%s"), *MyStr); FString to enum 互转 enum ETestEnum { East, South, West, North, }; enum to ...
FString to FText 互转 FString to int32 互转 FString to float 互转 FString to std::string 互转 FString to char* 互转 FString to TCHAR* 互转 FString to TArray<uint8> 互转 FString to enum 互转 TCHAR* to Char* 互转 TCHAR* to std::string TArray64<uint8> to TArray<uint8>...
call cast spell on right click when action is set to cast spells 注意事项 when you use enum to search row in datatable, firstly you should convert enum to string, then string to row name 本节效果图示 change click action to cast spell in debug menu, choose test spell select a tile, an...
EColor Color = STRING_TO_ENUM(EColor, Red); 这样,我们就可以将字符串“Red”转换为枚举类型EColor的值。 总结 UE字符串转枚举是一种非常实用的技巧,可以让我们的代码更加简洁高效。通过定义宏来实现字符串转枚举的功能,我们可以避免手动定义每一个枚举值的繁琐过程,同时也可以减少出错的可能性。在实际开发中...
//GetLevel()->string, 关卡表示, 障碍物 save = save + SAVE_SPLITTER + to_string(GetLevel()); //StreamingSnake()->string, 蛇所占的格子, 蛇头位置与方向 //表示方式: 从蛇头开始到蛇尾方向,记录每个部位所在的网格. save = save + SAVE_SPLITTER...
xp_regdeletevalue xp_regenumvalues xp_regread xp_regremovemultistring xp_regwrite xp_revokelogin xp_runwebtask xp_sendmail xp_servicecontrol xp_showcolv xp_showlineage xp_snmp_getstate xp_snmp_raisetrap xp_sprintf xp_sqlagent_enum_jobs xp_sqlagent_is_starting xp_sqlagent_monitor xp_sqlagent_...
支持重定向class, struct, enum, function, member 1. 重定向类的方法 修改DefaultEngine.ini文件 [CoreRedirects]+ClassRedirects=(OldName="Pawn",NewName="MyPawn",InstanceOnly=true) +ClassRedirects=(OldName="/Script/MyModule.MyOldClass",NewName="/Script/MyModule.MyNewClass") ...
enum Type { /** A relevant net driver has already been created for this service */ NetDriverAlreadyExists, /** The net driver creation failed */ NetDriverCreateFailure, /** The net driver failed its Listen() call */ NetDriverListenFailure, /** A connection to the net driver has been...
UENUM(BlueprintType) //这个标记是为了在蓝图中使用。 enum class ECharacterState : uint8 { Idle UMETA(DisplayName = "Idle"), // 在编辑器中显示为 "Idle" Running UMETA(DisplayName = "Running"), // 在编辑器中显示为 "Running" Jumping UMETA(DisplayName = "Jumping"), // 在编辑器中显示为...