To FString const std::string cstr1(reinterpret_cast<const char*>(MyArr.GetData()), MyArr.Num()); FString MyStr(UTF8_TO_TCHAR(cstr1.c_str())); UE_LOG(LogTemp, Warning, TEXT("%s"), *MyStr); FString to enum 互转 enum ETestEnum { East, South, West, North, }; enum to ...
void Unserailize(string instr, int& val) {val = atoi(instr.c_str());} template<> void Unserialize(string instr, const char*& val) {/*逻辑有些复杂, 我们不列具体实现*/} template<typename ELEM> void Unserailize(string instr, vector<ELEM>...
FString to FText 互转 FString to int32 互转 FString to float 互转 FString to std::string 互转 FString to char* 互转 FString to TCHAR* 互转 FString to TArray<uint8> 互转 FString to enum 互转 TCHAR* to Char* 互转 TCHAR* to std::string TArray64<uint8> to TArray<uint8>...
UENUM(BlueprintType) //这个标记是为了在蓝图中使用。 enum class ECharacterState : uint8 { Idle UMETA(DisplayName = "Idle"), // 在编辑器中显示为 "Idle" Running UMETA(DisplayName = "Running"), // 在编辑器中显示为 "Running" Jumping UMETA(DisplayName = "Jumping"), // 在编辑器中显示为...
EColor Color = STRING_TO_ENUM(EColor, Red); 这样,我们就可以将字符串“Red”转换为枚举类型EColor的值。 总结 UE字符串转枚举是一种非常实用的技巧,可以让我们的代码更加简洁高效。通过定义宏来实现字符串转枚举的功能,我们可以避免手动定义每一个枚举值的繁琐过程,同时也可以减少出错的可能性。在实际开发中...
xp_regdeletevalue xp_regenumvalues xp_regread xp_regremovemultistring xp_regwrite xp_revokelogin xp_runwebtask xp_sendmail xp_servicecontrol xp_showcolv xp_showlineage xp_snmp_getstate xp_snmp_raisetrap xp_sprintf xp_sqlagent_enum_jobs xp_sqlagent_is_starting xp_sqlagent_monitor xp_sqlagent_...
支持重定向class, struct, enum, function, member 1. 重定向类的方法 修改DefaultEngine.ini文件 [CoreRedirects]+ClassRedirects=(OldName="Pawn",NewName="MyPawn",InstanceOnly=true) +ClassRedirects=(OldName="/Script/MyModule.MyOldClass",NewName="/Script/MyModule.MyNewClass") ...
/** Where in relation to an extension hook should you apply your extension */ namespace EExtensionHook { enum Position { /** Inserts the extension before the element or section. */ Before, /** Inserts the extension after the element or section. */ ...
//①FString 的比较操作(Equals 默认开启大小写)if(F1.Equals(F2, ESearchCase::IgnoreCase)) { UE_LOG(LogTemp, Log, TEXT("两个字符串相等")); }else{ UE_LOG(LogTemp, Log, TEXT("两个字符串不相等咯")); }if(F1 == F2)//操作符重载==(忽略大小写) ...
enum Type { /** A relevant net driver has already been created for this service */ NetDriverAlreadyExists, /** The net driver creation failed */ NetDriverCreateFailure, /** The net driver failed its Listen() call */ NetDriverListenFailure, /** A connection to the net driver has been...