std::stringmySTDstring="name";FStringmyFString=UTF8_TO_TCHAR(mySTDstring.c_str()); 发布于 2020-09-30 16:12 字符编码 UTF-8 Unicode(统一码) 写下你的评论... 打开知乎App 在「我的页」右上角打开扫一扫 其他扫码方式:微信 下载知乎App ...
Code: FString UE4Str = "UE4 C++";//FString to std::stringstd::string cstr(TCHAR_TO_UTF8(*UE4Str));//std::string to FStringClientMessage(FString(cstr.c_str()));
#include <string>#include <locale>#include <codecvt>// convert string to wstringinline std::...
FString a="NingStudio";//FString to std::stringstdstringcstr(TCHAR_TO_UTF8(*a//std::string to FStringFString a=FStringcstr string转为TCHAR 代码语言:javascript 复制 voidstring2tchar(std::string&src,TCHAR*buf){#ifdefUNICODE_stprintf_s(buf,MAX_PATH,_T("%S"),src.c_str());//%S宽字符#e...
class FString : public std::string { public: using string::string; using string::operator+=; using string::operator=; using string::operator[]; // 功能扩展 void SpiltBy(char Delimiter); }; int main() { FString A = "Hello"; string B = "World"; B = A; B += "World"; A = ...
:string转换为std::wstring,因为它也是在wchar_t上模板化的,并尝试使用它初始化您的FString。
fString = s.ReadStdString(); } 开发者ID:branan,项目名称:PlasmaDotNet,代码行数:7,代码来源:ConsoleMsg.cs 示例2: Read ▲点赞 5▼ publicoverridevoidRead(hsStream s, hsResMgr mgr){base.Read(s, mgr); fFlags = s.ReadByte(); fNumFrames = s.ReadByte(); ...
https://forums.unrealengine.com/development-discussion/c-gameplay-programming/6517-convert-std-string-to-fstring Code: FString UE4Str = "UE4 C++";//FString to std::stringstd::string cstr(TCHAR_TO_UTF8(*UE4Str));//std::string to FStringClientMessage(FString(cstr.c_str()));...
#include <string>#include <locale>#include <codecvt>// convert string to wstringinline std::wstring to_wide_string(const std::string& input){std::wstring_convert<std::codecvt_utf8<wchar_t>> converter;return converter.from_bytes(input);}// convert wstring t ...