在使用Ngui 3.4.9的时候,使用“Unity 2D Sprite”控件的时候,出现了UnityException: Sprite is not rectangle-packed. TextureRect is invalid.错误。 原因是:The default packing setting for Unity 4.3 sprites is "tight" which means that you cannot use Sprite.rect to calculate the sprite UVs: sprite默认...
How to separately label and scale double y-axis in ggplot2? I have a test dataset like this: Preparation for viz: Visualization: My questions are: Why is the y-values not showing up right? e.g. C is labeled 20, but nearing hitting 100 on the scale. How to adju......
Deleting this folder and then launching Unity will force atlases to be repacked. Unity must be closed when doing so. Atlas cache is not loaded at start. All textures must be checked when packing for the first time after Unity is restarted. This operation might take some time depending on th...
Sprite Mask is not masking sprites when using SpriteShape -- - Jan 03, 2024 Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene” Scene 3. Observe the Scene View Expected result: “Closed Sprite Shape” GameObject is being masked by the “...
1、大图导入unity,修改配置 Texture Type:Sprite(2D and UI)SpriteMode:Multiple Read/Write enabled:true format... <1) { Debug.Log("非spritepath:"+select_path); continue; } string outPath = out_path 智能推荐 【Unity学习笔记】调整Sprite的渲染顺序 ...
Unity generates this Texture under the hood for Sprites that have alpha in the source, and need to be compressed using techniques like ETC1.Returns NULL if there is no associated alpha Texture for the source Sprite. This is the case if the Sprite has not been setup to use ETC1 ...
Sprite shadows are not rendered when the light source is placed near the sprite - Sep 17, 2024 How to reproduce: 1. Open the attached “IN-84636” project 2. Open the “UpgradeToU6.0.11f” scene 3. Observe the Game view 4. Close the project and upgrade to version 6000....
如果禁用Include in Build,Unity仍会将图集打包到项目Assets文件夹中的** .spriteatlas * 文件中,只是运行的时候不会加载到内存中。因此,当精灵引用已禁用的图集中的纹理,由于引用纹理不可用或未加载(not available or loaded),该纹理将无法被找到,引用它的图片将显示为空白。此时要加载精灵图集,必须使用脚本通过后...
关于unity sprite Mode,下面来分享一个,大家可以参考一下,直接网页翻译就可以了。 FEATURES Graphics features: Shader importing has been massively improved: Shaders are imported much faster, especially complex surface shaders. Instead of compiling all shader variants for all possible platforms at import tim...
I get how the data sheet can be necessary, but in my case it is not. I want to use the workflow in Unity where I will slice the sheet and drag the sliced sprites into an animation. A lot of the time it works fine but sometimes the sprites get unordered. And even WITH a data ...