after importing sprites inside unity , i want to make a Prefab out Of them and assign them a SpriteRenderer and BoxCollider2D component , all automaticly. every thing is good exept i cant pass the imported Sprite to the SpriteRenderer component any how. i dont knoow what ...
The main objective of this code sample is to explain how to crop 2D sprite in unity. In version 4.3 and later, Unity introduces new 2D tools for 2D game play. Step 1 Sprite Sprite is one of the new functionality of 2D tools that is used in 2D games. Setting the texture importer of...
In this tutorial, you will learn how to create a simple animation of a bear walking in Cocos2D. You’ll also learn how to make them efficient by using sprite sheets, how to make your bear move in response to touch events, and how to change the direction
Luckslinger tech #1 - How to make 2D Sprite Animations in UnityDonald Kooiker
You’ll find this handy to accomplish a ton of interesting effects – such as creating a puzzle piece from a sprite, cutting out someone’s head to put it on a funny body, or to create a neat image frame effect – like we’ll be covering in this tutorial! This tutorial will showing...
Unity pixel perfect sprite: Other tips to improve the look if your sprite in Unity Now, if all the above suggestions didn’t make you sprites look good, we have some other adjustment that we can do, so follow me: Let’s start with the antialiasing settings: ...
Add a comment 1 just put the raw image as a child of a UI image and call the parent image "Mask" then put in any shape of sprite in the "Mask" image. Go to 'add component' then 'UI' then add 'mask'. Please look at this link https://learn.unity.com/tutorial/ui-masking#...
First we need to setup a very basic unity 2d project with a player moving in our scene. So I will setup a square as our player moving around left, right,up and down. With this we will just add a basic background so we get some depth in our 2d world. From there we will put tog...
I tried to use some tools like Shadero to compine 2DxFx shader with Spine default shader.But I failed ,everything just disappeared.Maybe I should turn spine into a unity native sprite animation ? (I think it's not suitable because I can no longer use Spine-Unity Runtime )I would be ...
USER GUIDE 1 Index Introduction QuickStart and Demo Scenes Support & Contact info How to add the grid to your scene In Unity Editor At runtime Custom Editor Properties Grid Configuration: Grid Positioning Grid Appearance Grid Behaviour Path Finding Grid Editor Positioning the Grid on your terrain ...