It changes fLODFadeOutMultObjects in SkyrimPrefs.ini. Grass Fade sets the distance grass will begin to fade. It changes fGrassStartFadeDistance in SkyrimPrefs.ini. Light Fade sets the distance when light will begin to fade. It changes fLightLODStartFade in SkyrimPrefs.ini. Specularity Fade may ...
Toggles noclip for your character (you will be able to walk through walls, objects, etc). TDetect Copy Toggles AI being able to detect your character (NPCs won't react to you). TAI Copy Toggles all non-combat AI (things like dialog will be disabled). TCAI Copy Toggles all ...
Remove Furniture /Objects /People Open the Console by pressing the ~ key near the top left of your keyboard. Click on the item you want to remove. You will see it's code id in the center of the top of the Console panel. Type "MarkForDelete" press the Enter key, then type "Disab...
Toss in a lot of heavy scripting mods, high resolution textures, and you are bound to have some FPS loss. Depending on your PC you could have more stuttering and sudden FPS drops when looking at objects that have HR textures. Consider lower resolution textures or a performance preset....
Skyrim‘s developers ended up having to delete the trash planet over and over again, as people would drag objects out of their areas and they’d reappear in that one spot. The trash planet even affected the game’s performance, tanking its frame rate while it was loaded in. ...
if IDs conflict the one loaded later overwrites the earlier one" into "everything is tied to a mostly arbitary hex code that's also tied to your load order so it's different for every user and you can have different objects with the same ID in the object ID system which we kept anyw...
No custom animation possible for Skyrim? Wrong. FNIS Behaviors allows to add different types of animations to the game: idles/poses, sequenced, furniture, paired, killmoves, creatures, and others. Share Requirements Permissions and credits
enable:Used for enabling previously disabled objects from the previous command. Can’t return an object if it is permanently gone (you aren’t selecting it). markfordelete:Will mark an object to be deleted. When the area loads the next time, the object will be gone. ...
Design a path for your Game Objects by setting multiple waypoints, wait times, movement tweening curves, and bezier curves. See:Path Designer In-game Console Build your own in-game console within seconds! SKCell offers a powerful, extendable console system. ...
Navigate to [Your Apostasy Install Location}\profiles\Apostasy\SkyrimPrefs.ini Change uLargeRefLODGridSize =9 to uLargeRefLODGridSize =5 Press Ctrl+S on your keyboard to save your changes This will reduce the quality of certain large objects at far away distances, however the difference is very...