MarkForDelete This command permanently deletes your targeted object, NPC or item from the game. Note that this is note the same as the disable command, as the disable command only makes the target invisible - this command removes the target from memory. Target Command MarkForDelete Copy Comm...
enable:Used for enabling previously disabled objects from the previous command. Can’t return an object if it is permanently gone (you aren’t selecting it). markfordelete:Will mark an object to be deleted. When the area loads the next time, the object will be gone. ...
You have to type the code without using Player.prefix for most player commands after clicking on any NPC when you are using the console window. addperk command is not applicable to NPCs because they rely on the perks that are assigned to them Other Movement Item Codes We will discuss how ...
If you don't install SKSE, don't blame me later if the respec potion deletes all your perks. If you don't install the uncapper, don't be surprised if quite a few perks remain unselectable.If you don't install the ReProccer, don't blame me when none of your mod added item work...
markfordeleteRemoves selected object from your game resetinventoryReset NPC to original inventory. resethealthRestores targetted NPC’s HP to Full player.resethealthRestores the player’s HP to Full ResurrectResurrects targeted dead saves game with “name of file”savegame [name of file...
At random times in the game, the shopkeepers of Whiterun (and possibly elsewhere) will sell a “Miscellaneous” item called “Do Not Delete”. It appears to be a common treasure chest, but they have no laws of gravity applied to them, like the paintbrushes in The Elder Scrolls 4: Oblivi...
Click on the item you want to remove. You will see it's code id in the center of the top of the Console panel. Type "MarkForDelete" press the Enter key, then type "Disable" and press the Enter key. Add Furniture /Objects /People Player.PlaceAtMe <itemcode> will create an ...
Immediately delete skinned decals when they're marked for removal (ie. removing bloody armor) Jumping Bonus FixJump height is multiplied by 1% per point of JumpingBonus actor value Toggle Global AI FixTAI console command/Debug.ToggleAI() function disables/enables all loaded NPC...
//EXAMPLESKUtils.EditorLogError("Error message: item ID is -1!"); 1.2 Debugging void DebugDrawCircle(Vector3 center, float radius, Color color, float duration, int divisions) - Draw a circle using the Unity Debug.DrawLines. - divisions: Number of lines forming the circle. Higher divisions...
If the INI files have been altered from their defaults in any way, please delete them from %USERPROFILE%/Documents/My Games/Skyrim and ./Mod Organizer/profiles/. After deleting them, the default versions can be regenerated by running the Skyrim Launcher again as described in section 1.B of...