When writing a custom material shader for a CanvasGroup, it's not possible to access texels outside of the screen. Trying to do so results in reading edge-clamped data, because the screen texture is mapped to the screen rather than the calculated area of the CanvasGroup's children. The m...
Partially implements: godotengine/godot-proposals#526 This pr allows: Dragging the rectangle of a VisibleOnScreenNotifier2D only changes its rect, instead of scale and position. Added show_rect an...
Godot 3.4 Virtual Keyboard and Daisywheel A virtual on-screen keyboard supporting gamepad and mouse-based input as well as a daisywheel supporting gamepad input. Installation Copyaddons/keyboard_daisyinto your project (final path should beres://addons/keyboard_daisy). In the Godot Editor, go to...
|width|*|height|*4 bytes in size and represents a BGRA image with an //! upper-left origin. This method is only called when //! CefWindowInfo::shared_texture_enabled is set to false. // --- virtual void OnPaint(CefRefPtr<CefBrowser> browser, CefRenderHandler::PaintElementType type, ...
Godot version: 3.1.dev commit 15ee6b7 OS/device including version: MacOSX High Sierra, Android Issue description:How to scroll via ScrollContainer. It doesnt scroll in android or touch screen or via dragging Steps to reproduce: Add Scrol...