local button = script.Parent local function update() -- Update button text if player.AutoJumpEnabled then button.Text = "Auto-Jump is ON" else button.Text = "Auto-Jump is OFF" end -- Reflect the property
To run this script, place it inside a Script in ServerScriptService Detect when the place owner joins the game local Players = game:GetService("Players") Players.PlayerAdded:Connect(function(player) if game.CreatorType == Enum.CreatorType.User then if player.UserId == game.CreatorId the...
Roblox script executor, Wave - Executor, Roblox AI script development, Windows Roblox executor, Roblox premium script tool, ad-free Roblox executor, advanced Roblox modding tool, AI-powered script executor, best Roblox script executor 2024. Key Features of Wave - Executor Wave - Executor is packed...
local function createBubble(message) local chatBubbleFolder = script.Parent.SideBar.ChatCorner.Bubbles -- Der Ordner, in dem sich die Chat-Bubbles befinden local newBubble = script.Parent.ChatBubble:Clone() -- Erstellt eine Kopie des ChatBubble-Objekts newBubble.Position = UDim2.new(-0, 0,0....
A collection of every roblox script ive aquired. Contribute to retpirato/Roblox-Scripts development by creating an account on GitHub.
Describewhat happensvswhat you expected. If you know you did something special (e.g. set some property to an unusual value etc), specify those details in the description. An example description: Just load this into Studio and press Run. ...
-- From a LocalScript: local Players = game:GetService("Players") local player = Players.LocalPlayer local mouse = player:GetMouse() -- Setting the mouse icon mouse.Icon = "rbxasset://SystemCursors/Wait" Note: This object does not control/restrict pointer movement. For this, see...
localnameUpper =string.upper(currentName) returnnameUpper end localsuccess, updatedName =pcall(function() returnnicknameStore:UpdateAsync("User_1234", makeNameUpper) end) ifsuccessthen print("Uppercase Name:", updatedName) end Set vs update ...
[C++] DFFlagGcInParallelWithRenderPrepareEventExecutionViolationScriptCrash [C++] DFFlagGcInParallelWithRenderPrepareSignalExecutionViolation [C++] DFFlagGcInParallelWithRenderPrepareTelemetry [C++] DFFlagGCJobMoreScopesAndLabels [C++] DFFlagGCJobMoreScopesAndLabels2 [C++] DFFlagGCRemovalTimeLimitStats [C+...
If someone could help me script this, heres my current code, its really just a refined version of the plugin example, but its a start i guess? local Plugin = function(...) local Data = {...} -- Included Functions and Info -- ...