:GetAttributeChangedSignal(PlayerAttribute.playerState) :Connect(function() local newPlayerState = player:GetAttribute(PlayerAttribute.playerState) onPlayerStateChanged(player, newPlayerState) end) end -- 玩家离开时,从属性更改的连接中断开 local function onPlayerRemoving(player: Player) if a...
AncestryChanged(child : Instance,parent : Instance):RBXScriptSignal Fires when the Instance.Parent property of the object or one of its ancestors is changed. AttributeChanged(attribute : string):RBXScriptSignal Fires whenever an attribute is changed on the Instance. ChildAdded(child : Instance):RBX...
Fortify amount changed from being based on Base Life to Maximum life. Thick Hide Fortify amount changed from being based on Base Life to Maximum life. Nature’s Resolve Fortify amount changed from being based on Base Life to Maximum life. Natural Fortitude Fortify amount changed from being based...
AttributeUtils Provides utility functions to work with attributes in Roblox npm i @quenty/attributeutils docs source changelog npm AvatarEditorUtils Provides utility functions to work with the Roblox AvatarEditorService npm i @quenty/avatareditorutils docs source changelog npm AxisAngleUtils Utility func...