Provides access to configuration of Roblox Studio and allows importing files from the user's file system.
Avoid using Object:GetPropertyChangedSignal() on this property. Note that LocalScripts that are cloned from StarterGui or StarterPack into a player's PlayerGui or Backpack respectively are often run before the old character model is replaced, so Player.Character may refer to the old model whose...
Changed:connect(function() Image.Visible = Value.Value changeColor() end)) table.insert(connections, Control.MouseEnter:Connect(function() if UILocked.Value ~= "ACTIVE" then return end hover = true changeColor() end)) table.insert(connections, Control.MouseMoved:Connect(function() if UILocked....
Signal A simple signal implementation for Roblox npm i @quenty/signal docs source changelog npm Singleton Provides a way to transform from a class to a singleton npm i @quenty/singleton docs source changelog npm Snackbar Snackbars provide lightweight feedback on an operation at the base of the...
function onCursorPosChanged() if mouseHeld then repeat task.wait() until not mouseHeld lastSelection = string.sub(textBox.Text, textBox.SelectionStart, textBox.CursorPosition) print(lastSelection) end end textBox:GetPropertyChangedSignal("CursorPosition"):Connect(onCursorPosChanged) ...
Remember thatDragDetectorsonly work in Studio if you'renotusing theSelect,Move,Scale, orRotatetools. Customizing Drag Detectors Drag Style DragDetectorsmap cursor motion to virtual lines and planes to calculate proposed 3D motion. Through theDragStyleproperty, you can choose from different mappings to...
LightingChanged(skyChanged : bool):RBXScriptSignal This event fires when a Lighting property is changed or a Sky is added or removed from Lighting. View all inherited from Instance View all inherited from Object Properties Ambient Color3 Read Parallel Ambient is the lighting hue applied to areas...
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seat:GetPropertyChangedSignal("Occupant"):Connect(onOccupantChanged) Summary Properties Disabled:bool Read Parallel Whether or not the seat is usable. If set to true, the seat will act as a normal part. Occupant:Humanoid Read Only Not Replicated Read Parallel The humanoid that is sitting in the...
This property can be used in conjunction with Mouse.X to produce a Vector2 representing the mouse's position: local position = Vector2.new(mouse.X, mouse.Y) This property does not fire Changed or the signal returned from GetPropertyChangedSignal. Use the Mouse.Move event instead. Code ...