():whileTrue:ifkeyboard.is_pressed('p'):print("暂停中...按任意键继续")keyboard.wait()# 等待按键以继续print("程序继续运行")defmain_task():whileTrue:print("程序正在运行...")time.sleep(1)# 创建并启动键盘监听线程 thread=threading.Thread(target=key_listen)thread.start()# 继续执行主任务...
DrawGLScene) #glutFullScreen()#全屏 # When we are doing nothing, redraw the scene. glutIdleFunc(self.DrawGLScene) # Register the function called when our window is resized. glutReshapeFunc(self.ReSizeGLScene) # Register the function called when the keyboard is pressed. #glutKeyboardFunc(keyP...
This will call `print('space')` immediately then fail when the key is actually pressed.#keyboard.add_hotkey('space', print('space was pressed'))# Do this insteadkeyboard.add_hotkey('space',lambda:print('space was pressed'))# or thisdefon_space():print('space was pressed') keyboard.a...
fibo = fibo() def click(self, x, y, button, press): '''Print Fibonacci numbers when the left click is pressed.''' if button == 1: if press: print(self.fibo.next()) else: # Exit if any other mouse button used self.stop() C = Clickonacci() C.run() 上面的代码我们定义了一...
When pressed, it will call the destroy() method of the root window. Finally, the mainloop() method puts everything on the display, and responds to user input until the program terminates. Important Tk Concepts Even this simple program illustrates the following key Tk concepts: widgets A ...
run_forever() except KeyboardInterrupt: print(f'[{now()}] [main] The Ctr+C key combination is pressed!') loop.stop() # 关闭事件循环,只有 loop 为停止状态才允许执行 loop.close() 其中,ensure_future 将返回一个封装了 my_func() 协程对象的 Task 实例,并且该协程将通过 ensure_future 加入执行...
mouse.when_click_released def do(): cat.is_being_dragged = False @play.repeat_forever def do(): if cat.is_being_dragged: cat.go_to(play.mouse)Keyboard Commandsplay.key_is_pressed()You can use play.key_is_pressed() to detect keypresses....
pressed_keys = [] released_keys = self.pressed_keysforrinrange(len(self.rows)): self.rows[r].value =1forcinrange(len(self.cols)):ifself.cols[c].value: key = r * len(self.cols) + c pressed_keys.append(key)ifkeyinreleased_keys: ...
QTableWidget.AnyKeyPressed 16 Editing starts when any key is pressed over an item.按下任意键就能修改 QTableWidget.AllEditTriggers 31 Editing starts for all above actions.以上条件全包括 单元格选择: 比如我们在单击某个单元格的时候,此时默认的行为是选中单元格,还是单元格所在的行或列,这个可以通过setSel...
Key on keyboard has been pressed down. : Key has been released. : A mouse button has been pressed. : A mouse button has been released. : Mouse has been moved. : Widget has changed size or position. : Widget is being destroyed. ...