KeyDetector+detect_key() : boolUserInterface+show_result(result: str) 2.4 主要功能 检测按键状态:KeyDetector类负责检测按键状态,返回按键是否按下的布尔值。 显示检测结果:UserInterface类负责显示检测结果,可以在终端或GUI界面中显示检测结果。 3. 代码示例 3.1 按键检测模块 importRPi.GPIOasGPIOclassKeyDetector...
9. 在这段代码中,我们通过判断key的值来确定按下了哪个键,并执行相应的操作。 示例代码 下面是完整的示例代码: frompynput.keyboardimportListener,Keydefon_press(key):ifkey==Key.space:print('Space key pressed')elifkey==Key.esc:print('Esc key pressed')elifkey==Key.enter:print('Enter key pressed'...
fromevdevimportInputDevicefromselectimportselectdefdetectInputKey():dev=InputDevice('/dev/input/event4')whileTrue:select([dev],[],[])foreventindev.read():if(event.value==1orevent.value==0)andevent.code!=0:print"Key:%sStatus:%s"%(event.code,"pressed"ifevent.valueelse"release")if__name_...
然后在代码中使用它,例如: import keyboard # using module keyboard while True: # making a loop try: # used try so that if user pressed other than the given key error will not be shown if keyboard.is_pressed('q'): # if key 'q' is pressed print('You Pressed A Key!') break # fini...
首先,我们调用pygame库写一个获取按键的程序KeyPressModule.py import pygame def init(): pygame.init() win = pygame.display.set_mode((400, 400)) def getKey(keyName): ans = False for eve in pygame.event.get(): pass keyInput = pygame.key.get_pressed() ...
# 从屏幕顶部开始掉落coin_speed = # 得分初始化score = # 处理用户输入,返回移动方向def handle_input(): keys = pygame.key.get_pressed() if keys[pygame.K_LEFT]: return - if keys[pygame.K_RIGHT]: return return # 检测碰撞,返回True或Falsedef detect_collision(player_x, pl...
key = cv2.waitKey(1) &0xFF# if the 'q' key is pressed, stop the loopifkey ==ord("q"):break# cleanup the camera and close any open windowscamera.release() cv2.destroyAllWindows() AI代码助手复制代码 总结 以上所述是小编给大家介绍的使用python写的opencv实时监测和解析二维码和条形码,希望对...
("Up Arrow Key Pressed") elif event.key == pygame.K_DOWN: # 按下了下箭头键 print("Down Arrow Key Pressed") elif event.key == pygame.K_LEFT: # 按下了左箭头键 print("Left Arrow Key Pressed") elif event.key == pygame.K_RIGHT: # 按下了右箭头键 print("Right Arrow Key Pressed"...
key= cv2.waitKey(1) & 0xFF#if the `q` key was pressed, break from the loopifkey == ord("q"):breakcv2.destroyAllWindows() vs.stop()iflen(sys.argv) > 2or"-h"insys.argvor"--help"insys.argv: _help()eliflen(sys.argv) == 2: ...
You can use play.key_is_pressed() to detect keypresses.In the code below, pressing the arrow keys or w/a/s/d will make the cat go in the desired direction.cat = play.new_text('=^.^=') @play.repeat_forever def do(): if play.key_is_pressed('up', 'w'): cat.y += 15 ...