通过上面对卡牌的定义,我们接下来利用card属性创建牌组,首先创建牌组Deck: import random class Deck(object): def __init__(self): self.cards=[] for suit in range(4): for rank in range(1,14): #从1开始是为了排除None字符 card=Card(suit,rank) self.cards.append(card) #打印牌组 def __str...
首先,我们将创建一个Card类来表示一张牌,并创建一个Deck类来表示一副牌。然后,初始化游戏并开始游戏循环。 import random class Card: """表示一张扑克牌""" def __init__(self, suit, rank): self.suit = suit # 花色 self.rank = rank # 点数 def __str__(self): return f"{self.rank} of ...
import random class Card: def __init__(self, suit, rank): self.suit = suit self.rank = rank def __repr__(self): return f"{self.rank} of {self.suit}" class Deck: _ranks = ['2', '3', '4', '5', '6', '7', '8', '9', '10', 'J', 'Q', 'K', 'A'] _suits...
AI检测代码解析 importrandomclassGame:def__init__(self):self.players=[Player("Player 1"),Player("Player 2"),Player("Player 3")]self.deck=self.create_deck()defcreate_deck(self):suits=['Hearts','Diamonds','Clubs','Spades']ranks=['2','3','4','5','6','7','8','9','10','J...
class Deck: def __init__(self): self.cards = [] for suit in range(4): for rank in range(1, 14): card = Card(suit, rank) self.cards.append(card) 生成一副牌的最简单方法是使用嵌套循环。外层循环枚举 0 到 3 的花色。内层循环枚举 1 到 13 的等级。每一个迭代都用当前的花色和...
Card = namedtuple('Card', ['rank','suit'])classFrenchDeck2(abc.MutableSequence): ranks = [str(n)forninrange(2,11)] +list('JQKA') suits ='spades diamonds clubs hearts'.split()def__init__(self): self._cards = [Card(rank, suit)forsuitinself.suitsforrankinself.ranks]def__len__(...
1 <= deck.length <= 10^4 0 <= deck[i] < 10^4 思路 数学 直接调用 Python 的 collections 库,Counter 统计。 然后计算所有整数出现次数的最大公约数。 Python3代码 fromtypingimportListimportcollectionsimportmathclassSolution:defhasGroupsSizeX(self, deck:List[int]) ->bool:# Counter统计出来是一个...
self.cards.remove(card) other_hand.add(card) class Poke(Hand): """A deck of playing cards.""" def populate(self): # 生成一副牌 for suit in Card.SUITS: for rank in Card.RANKS: self.add(Card(rank, suit)) def shuffle(self): # 洗牌 ...
classDeck():def__init__(self,times_to_shuffle_deck=5):# create the deckofcards...self.times...
pythonclass Deck: def __init__(self): self._cards = [card6(r+1, s) for r in range(13) for s in (Club, Diamond, Heart, Spade)] random.shuffle(self._cards) def pop(self): return self._cards.pop() 我们已经定义了Deck,内部集合是一个list对象。Deck的pop()方法简单的委托给封装好的...