return deck deck = create_deck() for card in deck: print(f'{card[0]} of {card[1]}') 在上述代码中,我们首先导入了itertools模块,它提供了用于高效处理迭代器的工具。我们定义了一个函数create_deck,在该函数中创建了两个列表:suits包含所有四种花色,而ranks包含所有可能的牌面点数。然后,我们使用itertool...
from random import randint #deckbuild function creates the deck of 52 cards from a normal deck def deckbuild(): #program will create a deck of cards when the program is launched cards = [] signs = ["Hearts", "Diamonds", "Clubs", "Spades"] cardletters = ["J", "Q", "K", "A"]...
Player("Player 2"),Player("Player 3")]self.deck=self.create_deck()defcreate_deck(self):suits=['Hearts','Diamonds','Clubs','Spades']ranks=['2','3','4','5','6','7','8','9','10','J','Q','K','A']return[Card(suit,rank)forsuitinsuitsforrankinranks]defshuffle_deck(self...
import tkinter as tk import random class PokerApp: def __init__(self, root): self.root = root self.root.title("扑克牌发牌程序") self.deck = self.create_deck() self.players = [[] for _ in range(4)] # 假设有4个玩家 self.current_card_index = 0 self.label = tk.Label(root, ...
(deck.pop())returnhands# 输出手牌defshow_hands(hands):forplayer,cardsinhands.items():print(f"{player}has:{', '.join(map(str,cards))}")# 主程序deck=create_deck()# 创建一副牌shuffle_deck(deck)# 洗牌hands=deal_cards(deck,4,5)# 发牌给4个玩家,每人5张牌show_hands(hands)# 显示每个...
deck.sort(key=by_suit) for k, g in groupby(deck, key=lambda c: c[-1]): print(k, list(g)) The code example creates a deck of cards. It groups the cards by suit and sorts them. def create_deck(): signs = [2, 3, 4, 5, 6, 7, 8, 9, 10, 'J', 'Q', 'K', 'A'...
"""Create a new deck of 52 cards""" deck = [(s, r) for r in RANKS for s in SUITS] if shuffle: random.shuffle(deck) return deck 除了返回值之外,您还将bool类型添加到可选的shuffle参数中。 注意: 元组和列表的声明是有区别的 元组是不可变序列,通常由固定数量的可能不同类型的元素组成。例如...
classDeck():def__init__(self,times_to_shuffle_deck=5):# create the deckofcards...self.times...
因为卡片是有2个str组成的元组定义的. 所以你可以写作Tuple[str, str],所以函数create_deck()返回值的类型就是 List[Tuple[str, str]].def create_deck(shuffle: bool = False) -> List[Tuple[str, str]]: """Create a new deck of 52 cards""" deck = [(s, r) for r in RANKS for s in ...
因此,您可以如下注解 create_deck(): def create_deck(shuffle: bool = False) -> List[Tuple[str, str]]: """Create a new deck of 52 cards""" deck = [(s, r) for r in RANKS for s in SUITS] if shuffle: random.shuffle(deck) return deck 除了返回值外,您还向可选的 shuffle 参数中...