text_color = pygame.Color('orange') # create the text surface object with the provided text(key_point_attribute_name) and color. text = font.render(key_point_attribute_name, True, text_color) # draw the text on the pygame application's main window at the point_position. main_window_scr...
3.获取字体矩形坐标 textrect = textobj.get_rect() 4.字体矩形坐标左上点赋值 textrect.topleft = (x, y) 5.字体更新到游戏窗口上 surface.blit(textobj, textrect) drawText(‘Zombie VS Plants’, font, windowSurface, (WINDOWWIDTH / 3), (WINDOWHEIGHT / 4)) image图像 pygame.image.doc ‘pygame...
Esc to quit.', 'N for next level, B to go back a level.'] # Start with drawing a blank color to the entire window: DISPLAYSURF.fill(BGCOLOR) # Draw the title image to the window: DISPLAYSURF.blit(IMAGESDICT['
drawWorm(wormCoords) drawApple(apple) drawScore(len(wormCoords) -3) pygame.display.update() FPSCLOCK.tick(FPS)defdrawPressKeyMsg(): pressKeySurf = BASICFONT.render('Press a key to play.',True, DARKGRAY) pressKeyRect = pressKeySurf.get_rect() pressKeyRect.topleft = (WINDOWWIDTH -200, ...
def drawPressKeyMsg():pressKeySurf = BASICFONT.render('Press a key to play.', True, DARKGRAY)pressKeyRect = pressKeySurf.get_rect()pressKeyRect.topleft = (WINDOWWIDTH - 200, WINDOWHEIGHT - 30)DISPLAYSURF.blit(pressKeySurf, pressKeyRect) ...
In this tutorial, you’ll learn how to build a complete game, including:Loading images and displaying them on the screen Handling user input in order to control the game Moving objects according to the game logic Detecting collisions between objects Displaying text on the screen Playing sounds...
输出格式 输出m行,每行包含n个整数,表示原始矩阵逆时针旋转90度后的矩阵。 样例输入 2...
draw: Fix arc width > 1 so it doesn't have gaps by @illume in #3991 setup: tox: Add 31 and 32 to list of pythons by @illume in #3994 docs: c_api/rect: Fix return code for pgRect_Check by @illume in #3996 setup: src_c: Require Cython to generate source files in dev by...
(screen, GREY, rectangle2) pygame.draw.rect(screen, BLACK, rectangle2, 2) # 边框宽为2 screen.blit(text, text_rect) pygame.display.flip() def repaint(): # 绘制游戏界面 screen.fill(WHITE) # 定义线段的端点坐标 x,y = (-1,640,640,-1)*16, [] for i in range(36): for _ in ...
Now, how to program it? Well you've got a lot of options! MakeCode Arcade is the easiest to start for making games, you can drag-and-drop blocks and load games over the disk-drive bootloader CircuitPython lets you draw graphics, play wave files and print out text in any fonts - all...