代码: importpygamefrompygame.localsimport*defDrawCircle(screen):BLUE=(0,0,255)position=300,250radius=100width=10pygame.draw.circle(screen,BLUE,position,radius,width)defmain():pygame.init()pygame.display.set_caption('Draw circle')screen=pygame.display.set_mode([600,500])mRunning=TruewhilemRunnin...
# pygame.draw.aaline(screen, GREEN, [0, 50],[50, 80], True) # # # Draw a rectangle outline # pygame.draw.rect(screen, BLACK, [75, 10, 50, 20], 2) # # # Draw a solid rectangle # pygame.draw.rect(screen, BLACK, [150, 10, 50, 20]) # # 绘制椭圆,参数1绘制到什么位置,...
pygame.draw.arc(surface, color, rect, start_angle, stop_angle, width=1) -> Rect: This function can draw an arc line. pygame.draw.circle(surface, color, center, radius, width=0, draw_top_right=None, draw_top_left=None, draw_bottom_left=None, draw_bottom_right=None) -> Rect: Draw...
pygame.draw.circle(screen,clock,(200,100),30) 绘制一个椭圆 代码语言:javascript 复制 绘制一个椭圆 椭圆(表面,颜色,矩形)->Rect ellipse(surface,color,rect,width=0)->Rect 参数: 表面:与矩形相同 颜色:与矩形相同 矩形:用于指定椭圆的位置和尺寸的矩形,矩形限制椭圆的大小 宽度:与矩形相同 返回:与矩形相...
# simple way to create an outline from a mask # for point in obstacle_mask.outline(): # x = point[0] + obstacle_pos[0] # y = point[1] + obstacle_pos[1] # pygame.draw.circle(screen,'red',(x,y),1) pygame.display.update() ...
import pygame as pg import sys pg.init() width,height=100,100 win=pg.display.set_mode((width,height)) win.fill((120,255,255)) pg.draw.circle(win,(30,144,255),(int(width/2),int(height/2)),50) pg.image.save(win,"circle.png") 画出来的图片边缘很不光滑,怎么办?python...
to be anti-aliasedtext_rect=text_surface.get_rect()text_rect.midtop=(x,y)surf.blit(text_surface,text_rect)defdraw_shield_bar(surf,x,y,pct):# if pct < 0:# pct = 0pct=max(pct,0)## moving them to top# BAR_LENGTH = 100# BAR_HEIGHT = 10fill=(pct/100)*BAR_LENGTHoutline_rec...
outline_rect=pygame.Rect(x,y,BAR_LENGTH,BAR_HEIGHT)fill_rect=pygame.Rect(x,y,fill,BAR_HEIGHT)pygame.draw.rect(surf,GREEN,fill_rect)pygame.draw.rect(surf,WHITE,outline_rect,2) 此函数与draw_text之前定义的函数类似。它接受位置参数(x, y)和填充量参数pct。将绘制两个矩形:第一个是白色轮廓,第...
pygame.draw.circle(hollow_circle,red,pos,radius1,10) mask1 = pygame.mask.from_surface(hollow_circle) #获取圆环的Mask # 创建小的实心圆 radius2 = 10 width2,height2 = 2 * radius2,2 * radius2 solid_circle = pygame.Surface((width2,height2),pygame.SRCALPHA) ...
pygame.draw.rect(screen, (0, 0, 0), [150, 10, 50, 20]) # This draw an ellipse outline, using a rectangle as the outside boundaries pygame.draw.ellipse(screen, (255, 0, 0), [225, 10, 50, 20], 2) # This draw a solid ellipse, using a rectangle as the outside boundaries ...