screen.draw.filled_circle((150,150),100,'purple') pgzrun.go() 运行代码,运行效果为在窗口中画了一个实心圆, 这里使用了filled_circle函数,filled_circle就是填充圆的意思。 screen.draw.filled_circle((150,150),100,'purple') 其中screen表示屏幕,draw为绘制的英文单词,filled_circle表示填充圆; 后面的3...
17 #draw a filled circle 18 pygame.draw.circle(background, (0, 0, 255), (400, 50), 45) 19 20 #draw an arc 21 pygame.draw.arc(background, (0, 0, 0), ((5, 150), (100, 200)), 0, math.pi/2, 5) 22 23 #draw an ellipse 24 pygame.draw.ellipse(background, (0xCC, 0x...
screen.fill("white") screen.draw.filled_circle((400,y),30,"red") def update(): global y,speed y=y+speed if y>= 570: speed = -speed if y<=30: speed = -speed pgzrun.go() --- if y<=30: speed = -speed 这部分的添加是为了让小球达到上边界后继续反弹。否则,会离开边界消失。 最...
pygame.gfxdraw.filled_circle(screen, Start_X + SIZE * point.X, Start_Y + SIZE * point.Y, Stone_Radius, stone_color) # 画左侧信息显示 def _draw_left_info(screen, font, cur_runner, black_win_count, white_win_count): _draw_chessman_pos(screen, (SCREEN_HEIGHT + Stone_Radius2, Start...
radius =3# pygame.draw.circle(screen, BLACK, (Start_X + SIZE * i, Start_Y + SIZE * j), radius)pygame.gfxdraw.aacircle(screen, Start_X + SIZE * i, Start_Y + SIZE * j, radius, BLACK_COLOR) pygame.gfxdraw.filled_circle(screen, Start_X + SIZE * i, Start_Y + SIZE * j, ra...
pygame.gfxdraw.filled_circle(screen, Start_X + SIZE * point.X, Start_Y + SIZE * point.Y, Stone_Radius, stone_color) # 画左侧信息显示 def _draw_left_info(screen, font, cur_runner, black_win_count, white_win_count): _draw_chessman_pos(screen, (SCREEN_HEIGHT + Stone_Radius2, Start...
6draw.circle(pos, radius, (r, g, b))draw.circle(位置、半径、(红、绿、蓝)),绘制圆的轮廓。 7draw.filled_circle(pos, radius, (r, g, b))draw.filled_circle(位置、半径、(红、绿、蓝)),绘制一个实心圆。 8draw.rect(rect, (r, g, b))draw.rect(矩形,(红、绿、蓝))绘制矩形的轮廓。
circle() draw a circle circle(surface, x, y, r, color) -> None Draws the edges of a circular shape on the Surface. The pos argument is the center of the circle, and radius is the size. The circle is not filled with color.
y+=dyifx+r>WIDTHorx-r<0:dx=-dxify+r>HEIGHTory-r<0:dy=-dydefdraw():screen.fill("white")screen.draw.filled_circle((x,y),r,color)pgzrun.go() 运行以上代码,您将看到一个具有500x500像素大小的窗口,并在其中绘制了一个红色的圆形。在这个示例程序中,我们增加了两个鼠标事件处理函数,来检测鼠标...
要使其正常工作,您需要进行一些更改。我已经在所有这些更改的背后包含了一个有点冗长的解释,以便您能够...