For our example, we are controlling two aspects of our character's face, the right side of a smile and the left side of a smile; therefore, a Pose Blender make more sense to use. If we wanted to control only one pose within our Pose Asset, the Pose by Name provides the ability to...
Pose Blender How to playback Pose Asset curves using the Pose Blender and Pose by Name Animation Blueprint nodes. Pose Driver Describes how to use the Pose Driver to drive Pose Asset or Curve values based on a bone's movement. Ask questions and help your peersDeveloper Forums ...
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