可参考《理解自动管理内存》来知道你可以在什么时候做些什么是对自己有利的:https://docs.unity3d.com/Manual/performance-memory-overview.html 使用增量垃圾回收器(incrementalGC)来缓解垃圾回收工作负载 对于程序的运行来讲,增量垃圾回收器是多个的、阻塞时间更短的(much-shorter interruptions),在许多帧上分发执行的...
1. Objective Learn how to optimize the performance of a demo game on Samsung Galaxy devices using the Adaptive Performance in Unity. The Adaptive Performance package provides you with tools to properly adjust you’re game and improve its overall game performance. ...
Both of Unity'sPhysics Engines work by evaluating the object's mass-normalized-kinetic-energy, whichessentially boils down to the magnitude of its velocity-squared.If the object's velocity has not exceeded some threshold value after a short time, then thePhysics Engine will assume that the ...
Unity Performance Reporting 可捕获并聚合异常数据和本机崩溃报告,从而帮助您了解运行时发生的情况并更快地优化项目。当游戏作为完整版本运行时以及在 Editor 中处于播放模式下时,异常会更新到 Services Dashboard。
有些图片在PVRT压缩纹理的 alpha通道容易产生视觉缺陷。在这种情况下,你可能需要在图像处理软件直接调 整PVRT的压缩参数。你可以通过安装PVR导出插件PVR export plugin或使用 Imagination Tech的PVRTexTool,用于 创建PVRT格式。产生的扩展名为 .pvr的压缩图像文件将通过Unity 编辑器直接导 入和指定的压缩参数将被保留。
Unity Blog Games How to optimize game performance with Camera usage: Part 2 BERTRAND GUAY-PAQUET Lead, Software Development Consulting Oct 14, 2021|7 MinWelcome back to Part 2 of: How to optimize your game performance with Camera usage. If you haven’t read Part 1 yet, check it out here...
- Anna Popereko, Senior Game Designer at Unity If you’re inspired by one of your competitor’s ad placements, you can try A/B testing it in your game. Here’s an example: one of our partners, a major mobile shooter game, was looking to increase engagement for their ad placements, ...
Arm works closely with Unity to provide technical information about the features and highlight its benefits to a wide game developer audience. In addition to the GDC demo, we will also bepresenting at the event with Unity on Adaptive Performanceand how developers can use it to opt...
The more polygons you use in your Meshes, the more detailed and organic yourGameObjectsThe fundamental object in Unity scenes, which can represent characters, props, scenery, cameras, waypoints, and more. A GameObject’s functionality is defined by the Components attached to it.More info ...
Optimize game graphics with Variable Rate Shading The Graphics & Multimedia Community is a place where members are free to ask each other questions, collaborate on projects and discuss the latest Mali tools, drivers and development platforms. ...