With magic, the sky is the limit, and these magi are never hemmed in by the confines of their physical surroundings. Their power extends as far as their senses perceive, overcoming the distance between the magus and their target even with spells that normally require direct physical touch.3 ...
1/4 One of the tricks to playing a slot-based spellcaster in #Pathfinder2e is that you can treat each of your spells like silver bullets. You can create the circumstances to deploy them in, or you can just pull the trigger when the circumstances naturally occur. 2/4 There's not really...
That said, I wouldn't be shocked if, as a nod to original Magus' casting, the Focus spells were instead described as touch attacks and the class had a class feature that said "when you cast a Focus spell with a range of touch, you may use a melee weapon Strike to deliver it". Mi...
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Drained doesn't actually change the spell roll/DC of any spells cast for anyone, and if you put that in there because Conduits use Con as their casting stat, Drained doesn't actually touch Con, it only changes HP I personally think you should dump all drained from the Conduit at the en...
Not only it'd be a bit of "once everyone's super, no one will be" feel but also attack spells are balanced around being all or nothing aren't they ? Plus it'd be a strange difference that on a miss your arrow doesn't deal damage, but a fire bolt still does. That'd also make...
Spells like fear, goblin pox, blur, or obscuring mist are very helpful as they allow you to typically tilt the odds more in your favor (mostly) risk free. Magic immune creatures (such as this voidglutton) are still not immune to environmental effects that your spells create, so granting ...
With the higher attack bonuses w/ the extra crit chances, can a full caster pull off focusing on touch spells? WONKY WEAPONS: Whether daggers, spears, staves, or whips, there are several iconic weapons that took years to become competitive in PF1 (at least in any straightforward way). ...
A magic sword lets you fly and gives you super strength and lets you cast spells and turns you invisible and shoots fireballs and talks to you and blah blah blah. He said D&D (2e) was the first time he ever saw a magic sword that wasn't magical. Robespierre Jan 21, 2012, 07:19...
so, making the maximized elixirs take the place of "potent elixirs" and making every infused elixir having Class DC from the get go, like every other class in the game has (imagine if spells had a DC based only on spell level, that's the state of alchemists atm) then it would be ...