The whip is immune to all weapon damage, is never staggered or reduced to a dying state by damage, and is immune to any spell or effect that targets a specific number of creatures (including single-target spells such as disintegrate). The whip takes half again as much damage from spe...
You can easily convert the prepared spellcaster into a spontaneous one: just replace the spell progression by the one of the sorcerer, remove the possibility to learn spells from scrolls, and that's it. Spontaneous spells are considered as less powerful than prepared ones, but as...
Even thematically, was always one of my favorite spells, even in 1e. Paizo has been quite clear from the start that Remaster would be both the removal of OGL AND a truckload of errata. But they've also been clear about their opinions on compatibility and porting. ... Not reprinting...
Requirements for Pathfinder Character Sheet To use these sheets, you primarily need a PC and detailed knowledge about the character you wish to create. A comprehensive understanding of the new character’s blueprint, including specific ideas about the character’s traits, the types of spells and ...
I think something supporting wisdom and charisma -based spellcasters like the oracle, sorcerer, cleric, and druid should be done, too. Snake style is a good start as it is based mostly on Sense Motive, but the whole style isn't good for a spellcaster as it's second and third feats ...
The spell list mostly revolves around negating enemy effects, attacks, and RNG. Regular spells are lifted straight from the Inquisitor spell list pretty much, so again, they complement Shifter druids the most. The main problem is mythic level pacing. Realistically, all that really matters is wha...
so don't pile them up :P note you may have to ressurect to get the new spell -r esurrect... druids/clerics get it 9th/8th circles respectively level 30 players will lose much more xp on death new spell - resurrect adjusted prices in stable in ashenport per player request there ...
Auto Solid Shadows: Shadow spells are 20% more real. Auto Encouraging: Increase spells' morale bonus by 1. Auto Intensified: Increase spells' max damage dice by 5. Auto Elemental (Acid): Replace or split spells' damage with acid. Auto Elemental (Cold): Replace or split spells' damage with...
situations, so I did LARGE amounts of dmg per round, and on top of that, I was a fully prepared wizard with so many choices of high lvl spells (at 15 lvl I can cast 7th lvl spells and at 16 lvl 8th lvl spells) for cc or damage etc.. I can almost do everything with this ...
ictraditions, or was a druid himself before turning to wizardry. This is supported by the fact that the Magaambya still teaches druidspellsto this day. Still others claim that he gained hismythicpowers from ancientartifacts, and that he left this world after the power within them faded.1...