Header /Engine/Source/Runtime/Engine/Public/PackedLevelActor/PackedLevelActor.h Include #include "PackedLevelActor/PackedLevelActor.h" Source /Engine/Source/Runtime/Engine/Private/PackedLevelActor/PackedLevelActor.cppvoid GetPackedComponents &40; TArray< UActorComponent &42; > & OutPackedC...
Source/Engine/Source/Runtime/Engine/Private/PackedLevelActor/PackedLevelActor.cpp virtualboolIsHLODRelevant&40;&41;const Remarks Indicates whether this actor contributes to the HLOD generation. Ask questions and help your peersDeveloper Forums
TypeNameDescription execOut execCast Failed objectAs Packed Level Actor Ask questions and help your peersDeveloper Forums Write your own tutorials or read those from othersLearning Library
class unreal.PackedLevelInstance(outer: Optional[Object] = None, name: Union[Name, str] = 'None') Bases: PackedLevelActor deprecated: ‘PackedLevelInstance’ was renamed to ‘PackedLevelActor’.Table of Contents unreal.PackedLevelInstance PackedLevelInstance Previous topic unreal.PackedLevelActor ...