Fix hardware cursor showing on iPadOS when it shouldn't (#31226 by @frenzibyte) Settings Add ability to rename the current skin (#31220 by @normalid-awa) In settings for now, very temporary. Song Select Implement ability to mark beatmap as played (#31138 by @bdach) Would you believe...
Fix beatmap skin always overriding ruleset HUD components (#29427 by @frenzibyte) Gameplay (osu!) Interpolate parts in local space to avoid broken cursor trails (#29253 by @Cai1Hsu) Fix hit object coordinates being truncated to int values (#29362 by @peppy) Gameplay (osu!catch) Fix fruit...
private readonly Bindable<bool> showTrail = new Bindable<bool>(true); private readonly Drawable cursorTrail; private readonly SkinnableDrawable cursorTrail; private readonly CursorRippleVisualiser rippleVisualiser; @@ -39,7 +38,7 @@ public OsuCursorContainer() InternalChild = fadeContainer = new ...
Intended to be done long ago but was seemingly forgotten (see relevant discussion). Some decisions made in this PR may be questionable (such as removing the "show log overlay" and "bypass front-to-back" settings), but I'm opening this PR just to shine back on doing this.Skinning...