In the image below, the platform in the bottom right has a modifier attached to it that sets its Area Type to Lava.A NavMesh Modifier component open in the Inspector window The NavMesh Modifier affects GameObjects hierarchically, meaning the GameObject that the component is attached to as ...
struct in UnityEngine.AIDescription Result information for NavMesh queries. Variables distance Distance to the point of hit. hit Flag set when hit. mask Mask specifying NavMesh area at point of hit. normal Normal at the point of hit. position Position of hit....
In the image below, the platform in the bottom right has a modifier attached to it that sets its Area Type to Lava.A NavMesh Modifier component open in the Inspector window The NavMesh Modifier affects GameObjects hierarchically, meaning the GameObject that the component is attached to as ...
Some of the settings which you can specify in the NavMeshBuildSettings struct are coupled to each other, meaning there are constraints on the values based on other values. For example, it’s not valid for agentClimb to be larger than agentHeight. Another invalid case is when the vertical ...
In the image below, the platform in the bottom right has a modifier attached to it that sets itsArea TypetoLava. A NavMesh Modifier component open in the Inspector window The NavMesh Modifier affects GameObjects hierarchically, meaning the GameObject that the component is attached to as well ...
In the image below, the platform in the bottom right has a modifier attached to it that sets itsArea TypetoLava. A NavMesh Modifier component open in the Inspector window The NavMesh Modifier affects GameObjects hierarchically, meaning the GameObject that the component is attached to as well ...
The NavMesh Modifier Volume also affects the NavMesh generation process, meaning the NavMesh has to be updated to reflect any changes to NavMesh Modifier Volumes.A NavMesh Modifier Volume component open in the Inspector window PropertyFunction Size Dimensions of the NavMesh Modifier Volume, ...
In the image below, the platform in the bottom right has a modifier attached to it that sets itsArea TypetoLava. A NavMesh Modifier component open in the Inspector window The NavMesh Modifier affects GameObjects hierarchically, meaning the GameObject that the component is attached to as well ...
The NavMesh Modifier Volume also affects the NavMesh generation process, meaning the NavMesh has to be updated to reflect any changes to NavMesh Modifier Volumes. A NavMesh Modifier Volume component open in the Inspector window PropertyFunction ...
The NavMesh Modifier Volume also affects the NavMesh generation process, meaning the NavMesh has to be updated to reflect any changes to NavMesh Modifier Volumes.A NavMesh Modifier Volume component open in the Inspector window PropertyFunction Size Dimensions of the NavMesh Modifier Volume, ...