Motivations for Play in Online GamesNICK YEEABSTRACTAn empirical model of player motivations in online games provides the foundation to under-stand and assess how players differ from one another and how motivations of play relate toage, gender, usage patterns, and in-game behaviors. In the curren...
Motivations for Play in Online Games NICK YEE ABSTRACT An empirical model of player motivations in online games provides the foundation to under- stand and assess how players differ from one another and how motivations of play relate to age, gender, usage patterns, and in-game behaviors. In th...
online gamegame playUsing the five-factor model of personality and a previously theorized motivation typology, the authors investigated the relationship between personality and motivation for playing online games. The results indicated that openness was positively related to discovery and role- playing ...
Motivations for play in online games. An empirical model of player motivations in online games provides the foundation to understand and assess how players differ from one another and how motiv... Yee,Nick - 《Cyberpsychol Behav》 被引量: 1905发表: 2006年 The Proteus Effect: The Effect of ...
An empirical model of player motivations in online games provides the foundation to understand and assess how players differ from one another and how motivations of play relate to age, gender, usage patterns, and in-game behaviors. In the current study, a factor analytic approach was used to ...
I like that I can be someone else for a couple hours. [SWG, M, 28] Currently, I am trying to establish a working corporation within the economic boundaries of the virtual world. Primarily, to learn more about how real world social theories play out in a virtual economy. [EVE Online, ...
Personality profiles associated with different motivations for playing World of Warcraft. Gamers play massively multiplayer online role-playing games (MMORPGs) for a variety of reasons. For example, some gamers play primarily as a form of social... LT Graham,SD Gosling - 《Cyberpsychology Behavior ...
Adult (BASIS-A) (Wheeler, Kern, & Curlette, 1993) and the Motivations for Play in Online Games scale (MPOG) (Yee, 2006b) correlations between player motivations and personality themes were examined in an attempt to provide insight into how MMORPG use may meet the emotional needs of ...
The motivations for grammaticalization are studied and an interpretation for its cognitive and pragmatic motivations is given. 从隐喻等认知因素和经济原则等语用因素入手,对语法化的动因进行阐释。 权威例句 Motivations for pleasure vacation. Motivations for play in online games ...
old, typically spend 22 hours a week in these environments [2]. Asking MMORPG players why they play reveals a dazzling array of varied motivations. Indeed, this wide variation illustrates why MMORPGs are so appealing - because they are able to attract people with very different motivations for ...