·offset:(包含3个整数的列表,分别表示X、Y和Z偏移量,默认为[0,0,0])一个位置偏移量,表示爆炸发生的位置。 ·radius:等级依赖函数,表示爆炸半径。 ·create_fire:布尔值,表示爆炸点周围是否会生成火焰。 ·block_interaction:爆炸于方块是如何交互的。可以为如下之一: ·none:无效果。 ·block:如同一个方块引...
block_ignore: ORES,LAPIS_BLOCK,GOLD_BLOCK,IRON_BLOCK,DIAMOND_BLOCK,EMERALD_BLOCK,NETHERITE_BLOCK,MOSSY_COBBLESTONE,TORCHES,SPAWNER,SIGNS,SHULKER_BOXES,BEACON,LODESTONE,RESPAWN_ANCHOR,NETHER_PORTAL,FURNACE,BLAST_FURNACE,SMOKER,BREWING_STAND,TNT,AIR,FIRE,SKULLS,DRAGON_EGG,CRYING_OBSIDIAN # 当检测到新的世...
Not only that, but there are a couple more blocks in this mod that stop the passive mob spawning and help you light up an area easily. The mega torch only disables natural hostile mob spawning, so the vanilla and moddedspawnerswill still function. Setting upmob spawner farmsis made so muc...
1.14.3pre1 Panicking villagers now have a higher chance of spawning iron golems. Farmer villagers now spend more time farming when they are working. Farmer villagers now always give away food even if other villagers do not need it. pre2 Panicked villagers now have to work and sleep, so ...
-Item spawner for Pods -Beckon Membrane -Dispatcher MembraneBlocks: -Dispatcher Nidus -Buglin Tunnel BlockCommands: /srpevolution addpoints [number] /srpevolution setphase [number] /srpevolution setcooldown [number] /srparasites readconfigurationfile (NOTE: not all options are working such as Regi...
so mobs will spawn within the distance relative to each player. Hostile mobs, however, will despawn or be removed from the game if they are outside a 128 block radius from any player, so the practical spawning limits of mobs will be calculated within a 128-block radius of players. The ...
merge-radius: exp: 4.0 item: 6.0 tick-inactive-villagers: false nerf-spawner-mobs: true arrow-despawn-rate: 300 trident-despawn-rate: 300 Paper-world-defaults.yml max-auto-save-chunks-per-tick: 6 optimize-explosions: true disable-chest-cat-detection: true ...
Mob Spawning Area Follow these steps to make a natural mob spawner for your sculk farm in Minecraft: 1. To continue,build a pillar on top of each of the four blocksthat marks the sculk range of our farm. These pillars should be at least25 blockshigh,giving enoughfall damageto the fallin...
natural-spawner-types-per-world: world: - SKELETON - ZOMBIE - SILVERFISH - SPIDER - CAVE_SPIDER world_the_end: - SKELETON - SPIDER world_nether: - BLAZE - MAGMA_CUBE enchantments: higher-enchants: # Bypass permission: aef.bypass.illegal.enchants.higher # Reverts or prevents usage of ItemSt...
Use the Scanner on a spawner to import the mob data, this destroys the spawner in the process. You can then export the data onto an "Imprint Matrix" to create a new spawner.Player activation radius of the new spawner depends on the "Imprint Matrix" used: ...