|正式版是Minecraft基岩版经过一段时间的测试版测试之后得到的稳定版本,也是众多材质、Addon和官方领域服...
-Plan Ahead Timeout 规划路径所需的最大时间 -Render Cached Chunks 以半透明的形式显示方块(与OptiFine不兼容) -Chat Debug 聊天栏中显示调适信息 -Free Look 可以自由观看四周 -Anti-Cheat Compatibility 使用Free Look时与服务器的反作弊兼容(建议开启) -Follow Radius 跟随目标时的必须达到的距离 -Follow Offs...
打开后,我们会看见很多指令。PC玩家应该会发现这就是游戏中可以使用的指令代码我们需要修改的是gfx_renderdistance:x这个选项。 来自iPhone客户端9楼2013-09-14 21:54 收起回复 gundamseedwh 末影人 13 这个x可以改成0〜3的数字。设置菜单中所谓的高画质是2,低画质是3。这里0是最高视距(看得最远);1是高...
at com.electronwill.nightconfig.toml.TableParser.parseNormal(TableParser.java:55) ~[toml-3.6.2.jar:?] {}at com.electronwill.nightconfig.toml.TomlParser.parse(TomlParser.java:44) ~[toml-3.6.2.jar:?] {}at com.electronwill.nightconfig.toml.TomlParser.parse(TomlParser.java:37) ~[toml-3.6...
● Fixed a bug causing global entities (e.g. Ender Dragon and projectiles) to stop rendering when out of normal entity render distance (MCPE-161136) ● 修正了一个导致全局实体(如末影龙和射弹物)在超出正常实体渲染距离时停止渲染的错误。
Unlike normal spawners, a Trial Spawner will spawn a limited number of mobs proportional to its ...
35renderDistance视距2–32(若不借助外部编辑)32位或内存小于1GB的电脑上最大为1612(64位),8(32位) 36simulationDistance以玩家为圆心的模拟距离5–32(若不借助外部编辑)32位或内存小于1GB的电脑上最大为1612(64位),8(32位)) 37entityDistanceScaling实体渲染距离的最大值0.5-5.01.0 ...
Normal map- how raised is a pixel in your texture Normal maps use the 3 color channels (RGB) in the texture to change how light behaves when hitting the texture. By doing this, it can fake surface details that appear to stick up or recede down into the surface of the 3D mesh. ...
Better FPS Render Distance is a mod which adds a few performance improvements to increase fps.This is the forge version of Better Render distances, for the Fabric version click here: Fabric Render distance: By default minecraft renders everything in a square radius(cylinder in 1.18), this is ...
options.renderDistance=Render Distance options.renderDistance.tiny=Tiny options.renderDistance.short=Short options.renderDistance.normal=Normal options.renderDistance.far=Far options.viewBobbing=View Bobbing options.ao=Smooth Lighting options.ao.off=OFF options.ao.min=Minimum options.ao.max=Maximum options...