V var GL_MAX_SERVER_WAIT_TIMEOUT_APPLE: Int32 V var GL_MAX_TEXTURE_IMAGE_UNITS: Int32 V var GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: Int32 V var GL_MAX_TEXTURE_SIZE: Int32 V var GL_MAX_VARYING_VECTORS: Int32 V var GL_MAX_VERTEX_ATTRIBS: Int32 V var GL_MAX_VERTEX_TEXTURE_IMAGE_UN...
[Android.Runtime.Register("GL_MAX_TEXTURE_IMAGE_UNITS")] public const int GlMaxTextureImageUnits = 34930; Field Value Value = 34930 Int32 Attributes RegisterAttribute Remarks Portions of this page are modifications based on work created and shared by the Android Open Source Project and used...
My GPU is Mali G310 and MAX_TEXTURE_IMAGE_UNITS is 64, then the conformance/more/conformance/quickCheckAPI-A.html case will test fail. I found GL['TEXTURE'+i] will be a undefined value when the index >=32. https://github.com/KhronosGroup...
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS All Technologies OpenGL ES GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS Macro iOS 2.0+iPadOS 2.0+Mac Catalyst 2.0+tvOS 9.0+visionOS 1.0+ #defineGL_MAX_COMBINED_TEXTURE_IMAGE_UNITS Current page is GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS...
[Android.Runtime.Register("GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS")]publicconstintGlMaxCombinedTextureImageUnits =35661; Field Value Value = 35661 Int32 Attributes RegisterAttribute Remarks Portions of this page are modifications based on work created and shared by theAndroid Open Source Projectand used...
[Android.Runtime.Register("GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS")]publicconstintGlMaxVertexTextureImageUnits =35660; Field Value Value = 35660 Int32 Attributes RegisterAttribute Remarks Portions of this page are modifications based on work created and shared by theAndroid Open Source Projectand used ac...
因为它不够具体,它是MAX_TEXTURE_IMAGE_UNITS或MAX_VERTEX_TEXTURE_IMAGE_UNITS,这取决于你需要这些...
[Android.Runtime.Register("GL_MAX_TEXTURE_IMAGE_UNITS")] public const int GlMaxTextureImageUnits = 34930; Field Value Value = 34930 Int32 Attributes RegisterAttribute Remarks Portions of this page are modifications based on work created and shared by the Android Open Source Project and used...
因为它不够具体,它是MAX_TEXTURE_IMAGE_UNITS或MAX_VERTEX_TEXTURE_IMAGE_UNITS,这取决于你需要这些...
[Android.Runtime.Register("GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS", ApiSince=24)]publicconstintGlMaxTessControlTextureImageUnits =36481; Field Value Value = 36481 Int32 Attributes RegisterAttribute Remarks Portions of this page are modifications based on work created and shared by theAndroid Open...