17. LUA_API void (lua_settop) (lua_State *L, int idx); 18. <pre class="cpp" name="code">//settop()是破坏性的 变小后数据就不恢复了 19. LUA_API void lua_settop (lua_State *L, int idx) { 20. lua_lock(L); 21. if (idx >= 0)
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A copy of the Lua development repository, as seen by the Lua team. Mirrored irregularly. Please DO NOT send pull requests or any other stuff. All communication should be through the Lua mailing list https://www.lua.org/lua-l.html - lua_settop/lua_pop clo
tolua 源码:https://github.com/topameng/tolua tolua 启动 // LuaClient.cs protected void Init() { InitLoader(); luaState = new LuaState(); OpenLibs(); luaState.LuaSetTop(0); Bind(); LoadLuaFiles(); } protected virtual void Bind() { LuaBinder.Bind(luaState); DelegateFactory.Init()...
if (b != 0) L->top = ra+b; /* else previous instruction set top */ L->savedpc = pc; //这里是我们的进入点 switch (luaD_precall(L, ra, nresults)) { 在熟悉的luaD_precall中,来到我们设定的C++函数处。代码如下: int luaD_precall (lua_State *L, StkId func, int nresults) ...
LuaSetTop(top); throw e; } } } 这个实现就是在C#层模拟了一遍对lua栈的操作,值得一提的是对LuaTable进行push,实际上等价于将lua层对应的table,push到lua栈顶,而不是真的push了一个C#对象到lua栈顶。因此,这里需要把LuaTable记录的reference取出,然后调用lua_getref到lua层取出真正的table: public void ...
self:setRepeatUseItemView(true); self:setTopToBottomAdd(true); self:setRecycleToBaseScroll(true); end --=== 方法代理 === --滚动方向 --ccui.ScrollViewDir.horizontal 水平 --ccui.ScrollViewDir.vertical 垂直 function CommonScroll:getDirection() if not...
setobj2s(L, ra, cl->upvals[b]->v); ) vmcase(OP_GETTABUP, int b = GETARG_B(i); Protect(luaV_gettable(L, cl->upvals[b]->v, RKC(i), ra)); ) vmcase(OP_GETTABLE, Protect(luaV_gettable(L, RB(i), RKC(i), ra)); ...
*/L->top = ra + b;/* top signals number of arguments *//* else previous instruction set top */ProtectNT(luaD_call(L, ra, nresults)); vmbreak; }//...} AI代码助手复制代码 可以看到调用语义的解释调用了luaD_call void luaD_call (lua_State *L, StkIdfunc,intnresults){ ...
lvm.c:582case OP_CALL: {intb=GETARG_B(i);intnresults=GETARG_C(i) - 1;if (b != 0) L->top=ra+b; /* else previous instruction set top */L->savedpc= pc;switch (luaD_precall(L, ra, nresults)) {case PCRLUA: {nexeccalls++;goto reentry; /* restart luaV_execute over new...