Below are examples of five learning outcomes from MobLab games and features that can help your students in their efforts to gain mastery of economic concepts. Learning Outcome 1: Explain how economists use the scientific process to expand understanding of individual decision-making, market outcomes,...
aExamples of appropriate situations for learning outcome 2 could include a training course, teambuilding activity or development session in which the learner’s peers are also present. In expressing their likes and dislikes and how they feel about different learning situations. They could ask ...
1989). The intended outcome of generative learning is to construct coherent mental representations that enable learners to apply their knowledge to new situations. Unfortunately, many learners do not spontaneously engage in sense-making
By comparing the outcome of speeded and non-speeded generalisation tests we can explore whether each of the two mechanisms that potentially support generalisation in dual-mechanism models are differentially affected by semantic inconsistency. 4.1. Method 4.1.1. Participants Twenty-four native English-...
Good academic performance will occur when learning spaces match or support individual preference and needs. This effect depends on environmental characteristics and individual attributes. Learning styles (LSs) have been used as a tool to capture the beha
In this regard, it is not just the ability to act that is emphasised as a valuable learning outcome in these studies but also the development of the student teachers' desire to act (see Table 3). Table 3. Examples of some empirical claims from the articles, sorted and processed in the ...
Like Pavlov, Skinner showed the power of association, positive reinforcement and negative reinforcement in learning. For Skinner, the association between a positive reinforcement or punishment and a certain outcome will allow teachers to sculpt a child’s behavior. ...
Table 4 shows the results of the three regressions of this binary variable on each of the three learning outcome measures. We found significant effects on all measures, which supported Hypothesis 1. When tested with the in-game performance measure, the game treatments were estimated to correctly ...
a robust framework for accelerated outcome-driven risk factor identification from ehr [Paper] improving early prognosis of dementia using machine learning methods [Paper] on the need of machine learning as a service for the internet of things [Paper] federated multi-view learning for privat...
We do not expect the outcome to be different between the two sub-groups in our sample due to the instruments being developed for both groups (see Section 3.4) and the large similarities in study programs. However, further research with a larger sample is needed to validate these assumptions....