I tried to use some tools like Shadero to compine 2DxFx shader with Spine default shader.But I failed ,everything just disappeared.Maybe I should turn spine into a unity native sprite animation ? (I think it's not suitable because I can no longer use Spine-Unity Runtime )I would be ...
Be sure that the max size of the sprite is at least the same resolution of the sprite (in my case was 512 so 2048 is ok), but not lower. Make sure your sprite import compression is not set too low (try None to see if it has an effect). Unity pixel perfect sprite: Other tips ...
The Unity Manual helps you learn and use the Unity engine. With the Unity engine you can create 2D and 3D games, apps and experiences.
I’ve gotten a ton of requests from readers of this blog to make a tutorial on how to use animations and sprite sheets in Cocos2D 2.x. You asked for it, you got it! In this tutorial, you will learn how to create a simple animation of a bear walking in Cocos2D. You’ll also le...
In this tutorial, you will learn how to create a simple animation of a bear walking in Cocos2D. You’ll also learn how to make them efficient by using sprite sheets, how to make your bear move in response to touch events, and how to change the direction
Unity - How To crop 2D sprite in Unity 2D and Unity 3D Unity Created By Swati Patel | Last Updated on : 29 December 2015 Jump To: Sprite Sprite Renderer Example Basic set up CropSprite Script Objective The main objective of this code sample is to explain how to crop 2D sprite in...
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If you want you can use different script editor and add it later in the Unity Preferences. From the Platforms, we can choose different build supports like Android, Windows, iOS, WebGL, etc. By default, unity comes with windows to build support. So we need not worry to install it ...
This can cause an endless spiral of misery which could leave you thinking VB just isn’t meant to make games! ;)The initial problem that most people face is the desire to use a PictureBox (or any other control) as the logical “Sprite” container for the elements in the game. It...
I'll be honest, I kind of just... copied over everything that unity supports and put wrapper over them in the form of Channels. So I don't even know what 80% of the arguments do myself. Unity's documentation on this is also pretty horrible, so you're mostly on your own here. ...