Set theData filename to{n}-sprites.tpsheet, later the placeholder{n}will be replaced by the sheet name. To create smaller sprite sheets, setSize constrainttoAnySize- but this will give you warnings in Unity about mipmap creation. We recommend that you usePOT (Power of 2)whenever possible...
Tutorial: This video tutorial explains how you can easily create and use Sprite Sheets and Animations in Defold game engine.
In this tutorial, you will learn how to create a simple animation of a bear walking in Cocos2D. You’ll also learn how to make them efficient by using sprite sheets, how to make your bear move in response to touch events, and how to change the direction
Luckslinger tech #1 - How to make 2D Sprite Animations in UnityDonald Kooiker
3. Place the same GUI element at the same coordinate across multiple GUI sprite sheets This is also a consequence of how the code is implemented and the way Unity GUI class works. The coordinates for each GUI element throughout the sprite sheets has to be the same. In our example, the ...
https://gamedevelopertips.com/unity-pixel-perfect-sprite/ So I was making a little prototype for my new game when I just came across a little problem.
This Texture Packer tutorial will show you how to use Texture Packer to create and optimize sprite sheets in your games, using a Cocos2D 2.X game as an example. Along the way, you’ll learn how to use pixel formats and Texture Packer wisely to make sure your games l...
This Texture Packer tutorial will show you how to use Texture Packer to create and optimize sprite sheets in your games, using a Cocos2D 2.X game as an example.
This Texture Packer tutorial will show you how to use Texture Packer to create and optimize sprite sheets in your games, using a Cocos2D 2.X game as an example. Along the way, you’ll learn how to use pixel formats and Texture Packer wisely to make sure your games launc...
Now, if you go inside TexturePacker, you can simply drag in all the sprites you want to use in the scene into the software. For now, I will just create a sprite sheet containing buildings, town objects, and two tiles for the ground. To make the sprite sheets readable by Unity, I ...