Here I sit in my office, building an app for a major movie studio. It's a dream job. The alpha code drop is due shortly before Christmas. I'm trying to use Core Animation and Cocoa touch, keeping my costs down. The brand designers want something special, with custom menus, buttons,...
thunderbirdgl.obj : error LNK2019: unresolved external symbol _glMultiTexCoord3fARB referenced in function _renderscene For thunderbirdvbo.f90, there are the same error messages. I note that these OpenGL extension functions have been defined in opengl_gl...
Read the arguments to VirtualAlloc() in the question again: the two allocations use two different ranges of pages. I'm having a similar problem, where code that walks the virtual space calling VirtualAlloc() with specific base addresses fails to find *any* allocatable space within a 1 GB ...
OpenGL_on_DXGI.vcxproj.filters README.md glcorearb.h main.cpp wglext.h README MIT license OpenGL-on-DXGI How to use WGL_NV_DX_interop2 to use OpenGL in a DXGI window NVIDIA Tested on GTX 970. On NVIDIA, this example works fine with aDXGI_SWAP_EFFECT_DISCARDswap chain. It seems NVI...
framework that uses the CPU and GPU of the user’s computer very effectively. We explain how you can communicate with a gamepad or joystick controller in C++ Builder using FMX and the Xinput library.https://learncplusplus.org/how-to-use-gamepad-or-joystick-controller-in-a-c-builder-fmx-...
Use wired connection Update network drivers Monitor network performance Graphics Pipeline Optimization: Configure shader cache Manage DirectX settings Optimize OpenGL parameters Configure Vulkan settings Monitor rendering pipeline Preventive Measures to Avoid Game Stuttering ...
This is an example for how to use libmpv (mpv) for creating video textures on OpenGL objects. There are a lot of examples but AFAIK none of them shows how to combine "basic" OpenGL objects and video textures in a modern way.Click on the image below to see the screen capture video ...
To make this in OpenGl happen you could make up a scene rotate the camera for each face and render that to a framebuffer, use that render output for a CubeTexture. And basically it is exactly what we will do. I looked at the Gltf Example Viewer from Khronos, and how they did it, ...
3.Select data to be collected In the following example, CUDA trace and information options are selected, but any other option such as OpenGL or MPI can be selected as well. 4.Specify program options Insert the binary program name and the path to it: ...
visual, while all other widgets will use the overlay visual. Thus, wecan place a normal widget on top of the QGLWidget, and do drawing onit, without destroying the image in the OpenGL window. In other words,we can use all the drawing capabilities of QPainter to draw theannotations, ...