As games have become more complex since the release of games such as Pong and Super Mario Bros, so too have the mechanics that make-up scoring methods. Continue reading to learn what scoring mechanics make up scoring systems, the steps needed to build scoring systems, and how you can build...
I used Unity as my main engine for making games. It was beginner-friendly and there's so many tutorials you can find on the Internet to learn. Also, Unity
Note from Ray: You guys voted for me to update this classic beginning Cocos2D tutorial series from Cocos2D 1.X to Cocos2D 2.X in the weekly tutorial vote, so your wish is my command! :] This tutorial series is now fully up-to-date for Cocos2D 2.X, Xcode
6. Unity Unity is a powerful cross-platform development engine used primarily for creating 2D and 3D games, as well as AR and VR applications. Popular apps built with Unity include Pokémon Go and Monument Valley. ProsCons Excellent support for 2D/3D graphics and physics-based rendering.Not su...
Set Box collider Is Trigger to true in the Pickup prefab and this gives you OnTrigger function Unity caches all the static colliders – everytime we move, rotate or scale the static colliders, the Unity will recalculate the cache – takes resources! We can move, rotate or scale dynamic ...
Unity: Destroy GameObject Creating and removing GameObjects in Unity happens all the time in just about every game, and so one of the first things a beginner programmer needs to learn is how to both Instantiate and Destroy GameObjects. One process ties into the other, so we're going to ap...
There are many ways to develop an idle game. Unreal Engine and Unity are two popular gaming engines, both of which are reliable options. You should also consider whether you need a backend/server, because idle games are usually light enough that they can be stored on a user’s device. If...
We believe we’ve come up with an interesting way to integrate rewarded ads into this game: when players watch ads to receive bonuses, we made planes drop chests to survivors, make native tribes come help them, and allow them using totems to speed up construction. ...
The Resource Checker tool can be found here: https://assetstore.unity.com/packages/tools/utilities/resource-checker-3224 Generally, the smaller the memory footprint a resource takes up, the less time taken to load it. This means it is possible to impact the speed of how certain art...
How to speed up ProgressBar animation how to split Grid equally? How to start a webcam in WPF application using C# in the easiest way? how to start window service from WPF How to stop Datagrid SelectionChange from SelectionChanged Event How to stop tab control from automatically setting focus...