Whatever version of Unity you’re using, remember to always import the asset in an empty project, so that the engine’s project settings get properly imported. If you decide not to import in a blank project, at least make sure to remove the old Corgi Engine folder first to avoid ...
Earlier this week, Unity published the latest episode of its “Behind the Game” podcast with the creator of Recompile, Phi Dinh, as its guest. During this 46 minutes-long interview, Phi had the opportunity to talk in length about Recompile and its...
To open the HDRP debug view, navigate to the Unity top menu and select Window > Render Pipeline > Render Pipeline Debug > Rendering. To view the debug data for SVT, set Fullscreen Debug Mode to VirtualTexturingFeedback. The debug view uses distinct colors for every tile ID....
The Sounds Hannam Project is an architectural visualization project that digitally created Sounds Hannam, a complex cultural space in Seoul, using HDRP in Unity.
Unity 构建了高清渲染管线 (HDRP),以帮助游戏开发者和技术艺术家在其 PC 和主机游戏中实现高端图形。了解如何在 Unity 2021 LTS 中创建基于物理的高级照明。
O Unity faz o abate por camadas primeiro. Ele mantém apenas os GameObjects nas camadas que a câmera usa. Em seguida, o Frustum culling remove todos os GameObjects fora do Frustum da câmera. O Frustum culling é realizado como uma série de trabalhos que aproveitam os threads de trabal...