//MAIN #include <iostream> #include <SDL2/SDL.h> #include <SDL2/SDL_image.h> #include <SDL2/SDL_mixer.h> #include <SDL2/SDL_ttf.h> int main(int argc, char*args[]) { SDL_Init(SDL_INIT_EVERYTHING); } CMakeList below # Set the minimum version of CMake that can be used ...
cmake_minimum_required(VERSION3.10)project(SDL_Test_Project)include_directories(include)add_executable(exe0 main.cpp)target_link_libraries(exe0 libSDL2main.a) Here main.cpp is only a source file. I have putSDL2.dllandlibSDL2main.ainto the root of the project directory. (I used the CMake...
Hi I am trying to use fork() system command which requires unistd.h. When I try to include that file, it give me following error:fatal error C1083: Cannot open include file: 'unistd.h': No such file or directory Error executing cl.exe....
Software Development LifeCycle (SDLC) defines the different phases that a software product goes through from beginning to end of its life. Different SDLCs exist and companies are free to define their own. SDLC not only applies to the software directly shipped to customers, but it also applies t...
Tip:A package manager in Linux is a system used to install or remove software (usually originating from the Internet) on your computer. With Ubuntu, you can use the Ubuntu Software Center. Even better, you may also use the apt-get install command directly in the Terminal. ...
I don't have problem with the include directories, I have already succeeded to include SDL headers, but the problem is with the DLL files. Only if I put the SDL.dll files in the directory, where the exe files are located, then they run without error, but I want my DLL files in ...
3) Tools>Compiler Options > Directories > in C++ includes tab: add following by click little orange folder icon: C:\dev_lib\SDL2-2.0.3\i686-w64-mingw32\include\SDL2 4) then in Libraries tab to the left: add following by click little orange folder icon: ...
cmake -DUSE_SOURCE_DATADIRS=ON -DLUA_INCLUDE_DIR=/usr/include/lua5.3 -DLUA_LIBRARY=/usr/lib/x86_64-linux-gnu/liblua5.3.so .. If you do not haveSDL_Mixeror noFFMpeginstalled, you can disable building by adding options to CMake like ...
In fact, it may be there never will be a perfectly objective method—any metric comparing the proverbial apples and oranges will inevitably overcount or undercount some skill, ability, or contribution, or fail to include some attributes altogether. Also, teaching quality and teaching qualifications ...
I include the link to StackOverflow in the game code (in the chapter 48 zip file) in a comment. Here’s the code in the game. void DrawCircle(SDL_Renderer *Renderer, int _x, int _y, int radius) { int x = radius - 1; int y = 0; int tx = 1; int ty = 1; int err =...