It is our expectation with this initiative that our community will be able to extend Unity in ways that were previously not possible.Open-source is certainly not a new concept, but we recognize that many Unity users may not have participated in an open-source project before. Therefore, we’...
Project Templates (introduced earlier this year inthis blog post) change the way you launch a new project in Unity. The aim of Unity Project Templates is to improve the majority of users “out of the box” Unity experience. They provide preselected settings based on common best prac...
This works in essentially the same as Humanoid Root Motion, but instead of using the Body Transform to compute/project a Root Transform, the transform set inRoot NodeA transform in an animation hierarchy that allows Unity to establish consistency between Animation clips for a generic model. It ...
HDRP Custom Pass differently controls how the Editor renders the objects in a Scene when using DX12 compared to DX11 - Dec 16, 2024 Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SeeThrough.unity” Scene ...
When you include a scene in your Project Build Settings and build a player, Unity includes that scene and any assets used in the scene in your game or application's built-in data. Similarly, Unity includes any assets found in your project's Resources folders in a separate, built-in collec...
Merged tdas merged 1 commit into unitycatalog:main from nastra:improve-ide-setup Jul 9, 2024 Merged Describe how to set up project with IntelliJ #170 tdas merged 1 commit into unitycatalog:main from nastra:improve-ide-setup Jul 9, 2024 +...
If you go into the Project Settings (Edit -> Project Settings…)there is a tab about “XR Plug-In Management”. If you select it, Unity will show you a button to install it. Be brave and install it 3 Install the XR Interaction Toolkit ...
However, the engines listed below are not only powerful tools capable of fueling professional-grade experiences, but also perfectly proper for people who are working on their first project. In this article, we’ll go over two of the most widely used development platforms—Unity* and Unreal ...
Less validation, so it is harder to troubleshoot problems Models Model files that are placed in the Assets folder in your Unity project are automatically imported and stored as Unity assets. A model file may contain a 3D model, such as a character, a building, or a piece of furniture. Th...
There are methods for converting your Redshift and Octane materials if you get in this pickle. 2.DOUBLE-CHECK CINEWARE SETTINGS There are a few boxes you want to make sure to check under the Cineware tab in the project settings. So, to navigate to the project panel in Cinema 4D, pressCo...