Unity uses distributed version control to version open-source components. Essentially, this means that you make changes and contribute them back through a process of “forking” our repository, cloning your “fork”, pushing your changes to your “fork”, and then opening a pull request for us...
Can you limit a Slider to only allow integer values? (Hopefully snapping to the next integer) Can't install NuGet package: System.Data.SqlClient Cannot access a disposed object exception when trying to send a JSON string made from byte[] pic Cannot access a disposed object. Object name:...
Access to Xaml elements from another code behind file Access User Control elements in class (or other user user control or in the same user control but in static void) wpf Accessing a member value set in previous window other then using a static member Accessing an ItemsControl's Children A...
Binding a FlowDocument to a RichTextBox in an MVVM project Binding a Slider to a textbox Binding a stackpanel Binding a TabControl's SelectedIndex not working Binding a textbox width to the width of the grid column Binding a wpf control size to its parent Binding ActualHeight and ActualWidth ...
MVVM and Slider Value Binding MVVM and when one Window owns another window (Such as a progress bar) MVVM Application Resources and ViewModels MVVM best practices: folders and namespaces MVVM close window event MVVM communication between ViewModels using mediator pattern MVVM ContentControl's view will...
We can get the current value of the property from ValueEntry.SmartValue. We can also use this property to assign any changes. MyStruct value = this.ValueEntry.SmartValue; GUIHelper.PushLabelWidth(20); value.X = EditorGUI.Slider(rect.AlignLeft(rect.width * 0.5f), "X", value...
It is also currently the only way to use a third controller to track your camera when using a Rift. This guide was written based on v2.3 of the ZED SDK and Unity plugins. Small details may change in the future.Part 2: Installing the ZED Plugin Before you start, you have to get ...
USER GUIDE 1 Index Introduction QuickStart and Demo Scenes Support & Contact info How to add the grid to your scene In Unity Editor At runtime Custom Editor Properties Grid Configuration: Grid Positioning Grid Appearance Grid Behaviour Path Finding Grid Editor Positioning the Grid on your terrain ...
UISlider else { return } coolButton.brightness = CGFloat(slider.value) } By default, UISliders have a range of 0.0 to 1.0. This is perfect for your hue, saturation and brightness values, which also range from 0.0 to 1.0, so you can just set them directly. Phew, after all this work...
For more of these expert tips, see our full article on how to get a diamond for best value. Make the center stone look big with a flashy settingIf you can only afford a small diamond, you can still make it look larger with certain settings. The halo setting is a favorite for making...