The game then checks for events usingpygame.event.get()to detect any user input, such as clicking the close button to quit the game. If the user presses the space key, theworld.update("jump")method is called to handle the bird's jump action. If the'r'key is pressed, theworld.update(...
Spritesare an easy way to create a 2D bitmapped object in Arcade. Arcade has methods that make it easy to draw, move, and animate sprites. You can also easily use sprites to detect collisions between objects. Creating a sprite Creating an instance of Arcade'sSpriteclass out of a graphic i...
Then, define a function called import_sprites():# animation.py from os import walk import pygame def import_sprite(path): surface_list = [] for _, __, img_file in walk(path): for image in img_file: full_path = f"{path}/{image}" img_surface = pygame.image.load(full_path)....
You must add code to draw all enemies in the enemy group (calledenemy_list), which you established in your setup section, on the screen. The middle line in this example code is the new line you need to add: player_list.draw(world) enemy_list.draw(world)# refresh enemiespygame.display....