(with a lowercase g) tells it to destroy itself. EDIT: My bad I haven't touched unity in a while you need to get the parent object and destroy that var there are many ways to do this and it depends how your objects are set up but this will get you the parent object and then yo...
I have a tunnel which I want to add some other game objects (like some boxes) inside it in a random position. The tunnel is not stright. Until now I put some empty game objects in tunnel perfab at design time and then at runtime choose one of them in a random ma...
In this article, Lance Talbert demonstrates how to use scriptable objects in Unity for creating multiple, but similar, objects such as characters. Each character can inherit properties but also each can have their own settings.
And to do that, you need a game cheats subsystem. In-game cheats are very old aspect of many games out there on the market. These exist to help developers and testers to test the game and are left in the final production mostly because they can add value to the game. Removing already...
How to Build/Export Your Game in Unity to Windows: In this instructable, I will be showing you how to export your own game made on Unity. The process is fairly simple, but make sure you follow along so you don't miss anything! I learned this method by wa
Create a new 2D project in Unity. We are using Unity 2023.1.9f1 for this tutorial. You would have to split the sprites manually if you just copy and paste the sprite sheet into Unity. That’s why we’ve created a free Unity asset calledTexturePacker Importerthat automates the process for...
Unity is a powerful engine that you can use to develop games, manage scenes, create sprites, and more. Once you have finished creating your game in Unity, you may want to build and run the application. This is an important step that allows you to choose certain settings for your game. ...
How to use a Rigidbody on a game object after animation in Unity? I want to play an animation fully controlling the positioning of the elements, i.e. ignoring physics. And after an animation plays till the end I want physics to resume affecting the element. ...
Learn how to save and load a game in Unity using PlayerPrefs, Serialization and JSON. Complete your user’s experience by allowing them to save their game.
useAssetBundlesto create an asset file. The editor version used to create that asset bundle should not be higher than the Unity version in a game. Copy it to the mod folder, now you can load it using the code. These functions will require the additional librariesUnityEngine.AssetBundleModule...