Unity uses straightalpha blending. Hence, you need to expand the color layers… The alpha channel in Unity will be read from the first alpha channel in the Photoshop file. Setting Up Before doing this, install these alpha utility photoshop actions:AlphaUtility.atn.zip ...
state of the layer 1 (gun-grab) animation. Due to behaviour of the Unity Mecanim API, you need to create anemptyanimation in the Spine editor (a new animation without any keys) and assign it at your empty state, because unfortunately a state with a blankMotionproperty (None) leads to ...
The Root Transform is a projection on the Y plane of the Body Transform and is computed at runtime. At every frame, a change in the Root Transform is computed. This change in transform is then applied to the Game Object to make it move. ...
I have need of being able to select pixels with ANY transparency value greater than zero. I am working on a 2D Unity project where all assets are required to be imported as they were designed within Photoshop. Some of the assets are created u...
On the other hand I've searched for the community basic plugin and I can't find it I found a comunity lighting, I even found a video where they used comunity basic together with the layers Graphics plugin from Galv but it didn't say where to find the community plugin...
Once we have the animations, when the player press the button to attack while the character is running, only the the torso animation will be switched, and to make the transition even more smooth, we’ll use the Animation.Blend method to change from the run animation of the torso to the ...
Solved: Having received on my first post a month ago very nice and reliable advice, I dare to ask the comunity again. What would be the quick and professional - 9468508
It can even be hard just to find the right settings to change for the result you want, as some of the new render pipeline settings may seem hidden. This article explores ways to find bottlenecks in your scene in Unity, the categories they fall into, and some common approaches to r...
1. Unity You’re now reading about one of the best and my favorite mobile game engines with powerful working capabilities. Unity is a well-known mobile game engine, and usually, blogs covering the answers to how to make a mobile game app covers this engine in detail. Unity uses scripting...
UnrealBuildTool's Config Hierarchy / Config LayersPractical Knowledge{TYPE} refers to a Config Type Name that is passed in when merging config files. The “Engine” or “Game” or “Editor” or “Input” in DefaultEngine/DefaultGame/DefaultEditor/DefaultInput.ini Platform becomes a config ...