不得不说一个游戏写出来后真的是满满的成就感。 在Minecraft之后又着手写了一个魔方,写完之后的感慨就是... Unity真的太好用了,有时候真的想到啥就马上可以写出点东西玩玩。75%的手游占有率真的不是开玩笑 (听说王者也是Unity写的?)。全平台支持,写完pc端把操作改改就可以移植到手机上玩。对想象力的限制可能就是一个人做不出太过
A number of possible tools which can be helpful in creation of bundle files, Unity Asset Bundle Extractor. Implied import by use of a bundle: After creation, one can import the bundle file in level editor. Open the level editor first, then find an option to import the file or you can ...
Unity 3d games are created by the unity games engine developed by Unity Technologies, a cross-platform game engine. The 3d games are created in three-dimensional (3D) to give each game’s object a 3D look. Not only 3d interface there during creating and developing 3D games, but 2D (two-...
First, import the "startPackage" into Unity, then expand the "My Scenes" folder in the Project view and open up the "tut" scene. There should be a "well" textured terrain with mountains, a prefab called "Enemy" in the form of a cube, a first person controller, and a game object c...
You don’t need to be a huge player or have thousands of dollars to invest in creating your own video game. It all starts with a simple idea. Today, many tools and resources, including gaming engines such as Unity and Unreal Engine, can assist your game development journey. These resource...
We’d love to interview you. Email us. If you haven’t listened to the APPetite PR App Marketing podcast before, check out these earlier interviews: Interview with Aron Aharonoff of GreatApps.com. Interview with Molecube about their app marketing experiment. Interview with Jeff Hughes, author...
This is a blog post by site administrator Ray Wenderlich, an independent software developer and gamer. In this tutorial, you will learn how to rotate a 3D object with touches on iOS with OpenGL ES 2.0 and GLKit. We’ll start out simple and show you how y
Click to accept marketing cookies and enable this content First rejection reason: “Screenshots may not be repeated” Before digging into the real topic of the day, let me tell you what has been the other reason why The Unity Cube has been rejected. The reviewer has complained that“Screenshot...
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So in the unity approach, one would access the position of the object and add to its x,y,z components. That new value is stored in the object but not really represented in the simulation until the next update. In Bullet(pybullet), there is a separation of the bodies transform from the...