【Godot:UI教程】五、所有Button的UI讲解 42:34 【Godot:UI教程】六、LineEdit、TextEdit、CodeEdit等UI讲解,一个简单的聊天框案例 32:31 【Godot:UI教程】七、关于CodeEdit的完全使用(代码补全功能),在游戏中的代码编辑器中运行你的代码 19:12 【Godot:UI教程】八、ColorRect、TextureRect、MenuBar、Label等...
var video_player = VideoPlayer.new() var stream = StreamPeerTCP.new() func _ready(): add_child(video_player) stream.connect_to_host("www.vipshare.com", 8080) var buffer = PoolByteArray() while stream.get_available_bytes() > 0: buffer.append(stream.get_part(8192)) video_player.set...
Godot323的V..这是我用godot创建的videoplayer项目,包含了webm文件,看看会不会闪退,如果有不会闪退的webm也请分享一下让我测试https://pan.baidu.com/s/1xCMNLyy-N
19:12 【Godot:UI教程】八、ColorRect、TextureRect、MenuBar、Label等UI节点讲解 31:33 【Godot:UI教程】九、Panel、NinePitchRect、RichTextLabel、Tree、VideoStreamPlayer等节点的讲解 21:40 2025年了,godot引擎依然是半成品吗?正确选择适合自己的游戏引擎补充,老李的游戏开发者杂谈 玩物不丧志的老李 8732 28 ...
然后给 Video 节点新建脚本(Attach Script),并通过 Visual Studio 打开项目的 sln 文件: 打开Tools -> NuGet Package Manager -> Manage NuGet Packages for Solution,搜索并添加依赖FFMediaToolkit: Video 脚本代码如下: usingFFMediaToolkit;usingFFMediaToolkit.Decoding;usingGodot;usingSystem;usingSystem.Linq;public...
Currently Godot uses an ImageTexture internally for the video player, this is problematic in any case where an ImageTexture isn't returned by the VideoStreamPlayback (it does indeed look like an oversight, since that returns a normal Texture2D). I stumbled upon this while working on a comput...
Consult the provided YouTube video on how to use. https://www.youtube.com/watch?v=foc-7mjaYPI Basic video stream Drag the videoStream.tscn scene into your scene tree and set the vdieo path property There is a provided video with the addon for demonstration purposes ...
(), getClanActivityCounts(), fileWriteAsync(), fileWriteStreamCancel(), fileWriteStreamClose(), fileWriteStreamOpen(), fileWriteStreamWriteChunk(), getCachedUGCCount(), getUGCDownloadProgress(), getUGCDetails(), fileReadAsync(), getOPFSettings(), getOPFStringForApp(), getVideoURL(), is...
get_video_driver_count() and get_video_driver_name() to query renderer information. center_window(): Center the window on the screen. move_window_to_foreground(): Move the window to the foreground. StreamPeerTCP method set_no_delay() to enable the TCP_NODELAY option. EditorPlugin method ...
get_video_driver_count() and get_video_driver_name() to query renderer information. center_window(): Center the window on the screen. move_window_to_foreground(): Move the window to the foreground. StreamPeerTCP method set_no_delay() to enable the TCP_NODELAY option. EditorPlugin method ...