添加一个 AudioStreamPlayer2D 节点。 Stream 属性使用 AudioStreamGenerator。 脚本读取音频数据并持续写入 AudioStreamGenerator。 由于没有解决卡顿问题,因此这里不贴具体代码了。 结论 使用以上方法就可以播放 MP4(H.264/AVC1)编码的视频了,经过测试,貌似也能播放 WebM(视频编码 VP9)的视频了,这样就基本解决了...
func _ready() -> void: add_child(video_player) # 导入视频 video_player.stream = load("res://videos/test.mp4") # 设置播放器不可见,不然加载直接一坨VideoStreamPlayer贴在屏幕上 video_player.visible = false # 这里我就直接播放了,如果有其他需求可以自己调整 video_player.play() pass func _pro...
在监控软件中,我们可以使用 Godot 的视频播放器节点(VideoPlayer)来播放监控视频。 以下是一段使用 Godot 语言创建视频播放器节点的代码: extends Node2D var video_player = VideoPlayer.new() func _ready(): add_child(video_player) video_player.play() video_player.set_video_path("path/to/video.mp4"...
VideoStreamPlayer.1.mp4 Steps to reproduce Add a VideoStreamPlayer Put the video in the stream property Minimal reproduction project (MRP) video_bug.zip Calinouaddedbugneeds testingtopic:audiotopic:guilabelsFeb 14, 2024 FFmpeg information on the video in the MRP: ...
Published 12/2024 MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz Language: English | Size: 13.82 GB | Duration: 17h 15m Master 3D RPG creation in Godot: build attacks, levelling, gear systems, animated combat,
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz Language: English | Size: 2.39 GB | Duration: 5h 21m Start creating multiplayer games in Godot 4 with GDScript and NEW W4 Cloud! What you’ll learn Make an online multiplayer game using Godot’s 4.x multiplayer framework. ...
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz Language: English | Size: 13.82 GB | Duration: 17h 15m Master 3D RPG creation in Godot: build attacks, levelling, gear systems, animated combat, and stunning environments. What you’ll learn ...
I thought this was going to be Presentation bug (like #84137) but I found something extremely interesting in that video that rules that out. See the frames individually: smplayer_screenshots.zip 02 & 03 are exactly the same frame. This indicates stutter. Could be caused by a presentation ...
Published 7/2024 Created by Lee Salvemini MP4 | Video: 百度网盘 破解 注册Crack KeyGen 0day rapidgator nitroflare
before npcs were static in place but i've updated the code to allow for movement, similar to the player or enemies this uses a nav mesh for pathfinding it will still need fine tuned to avoid obstacles better