Godot 4.0 has been released! Godot 4.0 is the latest stable release version of the engine. This site also has lots of learning material for Godot 3 - much of it is still useful! You can click the ribbon in the top-right to toggle the Godot Recipes version, or click the button below:...
"Toggle Animation Skeleton Visibility" enabled/disabled icons appear to be inverted #98723 closed Feb 12, 2025 Game and editor freeze when clicking on the game's title bar #102724 closed Feb 12, 2025 Embed Game focus over modal popups #102239 closed Feb 12, 2025 Deserializing cust...
The scripts panel toggle button is now located at the bottom-left of the script editor (instead of the File menu). Editor plugins can now be enabled without having an init script defined. Custom nodes added by plugins now have a translucent script icon in the scene tree dock. EditorInterfac...
ColorPicker, OptionButton and MenuButton now use toggle mode, making them appear pressed when clicked. The ColorPicker preview was moved below the picker area to be closer to the sliders. Increased the Light2D height range from -100..100 to -2048..2048. Lower and higher values can be ent...
You can now toggle the visibility of curves, solo them, or lock them. You can now press F to zoom to fit the selected portion of the curve instantly. Curves now have correct colors, like red for the X axis, green for Y, and blue for Z, like in the rest of Godot. ...
main 分支3 标签15 Divided by Zer0Syntax helpfce02804年前 676 次提交 提交 addons/gut Added modify_properties task 4年前 assets performance improvements 4年前 fonts init 4年前 src Syntax help 4年前 tests deckbuilder UTs 4年前 tutorial ...
Godot Volumetrics Plugin GPU terrain editordownload 3D navigation jump links Third person controller Octahedral Impostors Dynamic water random prop filling AllSky skybox,simple skybox Red dot gun shader Godot Trail System,GM_Trail,Motion trails
PopupMenu.xml PopupPanel.xml PortableCompressedTexture2D.xml PrimitiveMesh.xml PrismMesh.xml ProceduralSkyMaterial.xml ProgressBar.xml ProjectSettings.xml Projection.xml PropertyTweener.xml QuadMesh.xml QuadOccluder3D.xml Quaternion.xml RDAttachmentFormat.xml RDFramebufferPass.xml RDPipelineCol...
The scripts panel toggle button is now located at the bottom-left of the script editor (instead of the File menu). Editor plugins can now be enabled without having an init script defined. Custom nodes added by plugins now have a translucent script icon in the scene tree dock. EditorInterfac...