Issue description: Dropdowns in the setting menu are opened behind the settings window I was trying the 2d tutorial on the starting up docs. When changing the Stretch mode, I noticed the dropdown opened behind the setting window. I can select the options by moving with the arrow keys, but...
I just reused the pre-existing official templates for arm64 to try out the "custom template" workflow, but it would behave the same with another binary. Can you make sure you selected the "arm64" architecture in the drop down menu, and that your custom template points at the.arm64binary...
Cross over to the right of the screen to the Inspector (Figure 3, section 3) and notice how the Frames property says it is [empty]. Click on the arrow pointing down in the box and pick New SpriteFrames from the drop-down menu. A new horizontal panel, SpriteFrames, will open across ...
Cross over to the right of the screen to the Inspector (Figure 3, section 3) and notice how the Frames property says it is [empty]. Click on the arrow pointing down in the box and pick New SpriteFrames from the drop-down menu. A new horizontal panel, SpriteFrames, will open across ...
PopupMenu This is used to display a list of items for menus. Tip: use theMenuButton Classif you are creating a drop-down menu because it saves you the need to make thePopupMenua child of aToolButton, and it supports Acellerators (shortcut keyboard actions). ...
Finally, Yuri also took the opportunity to implement another proposal by Krystof: presenting the UI layout options in a grid instead of a drop-down menu. It makes it convenient to move and anchor UI widgets to different corners. The two developers we hired are both experienced and very effic...
Pick up items, display the player’s inventory, drop, use, or equip items, and trade items with NPCs. What you’ll learn: Learn different methods for letting the player pick up items. Manage the player’s inventory data and display their items in an inventory menu. ...
SuperStarfighter- Fast-paced local party game with starships that battle in a top-down arena. TuxBuilder- Work-in-progress reimplementation of SuperTux. Godot 3.1 Blipshift- Simple top-down moving platforms game. Circle Jump- Mobile arcade game, addicting and enjoyable. How-to-made tutorial is ...
Next we will add an event system capable of producing complex branching dialogues and cut-scenes complete with animation and camera movements. Lastly we will add an inventory system which will allow the player to pick up money and items, see them in an inventory menu, drop, use, or ...
Text editor themes are now sorted alphabetically in the selection dropdown. The 3D manipulator gizmo now has a smoother, more detailed appearance. The 3D viewport menu button now has a background to make it easier to read. QuadMeshes are now built using two triangles (6 vertices) instead of...