How to create a video game If you’re up to the task of creating a video game by yourself rather than hiring a game dev, these steps provide a helpful path forward. From writing out the plan to testing the game, this outline is everything you need to know. Step 1. Write out your...
How to design games in the Godot game engine. You are going to learn the mindset of a Godot developer when it comes to designing a project. You will create 2 awesome games after learning all the basics that you need. The first project is a clone of the classic arcade game pong. Next...
Ready to create amazing games? This course takes you from scratch to crafting an impressive endless runner in Godot 4. You’ll build a game where the character dodges vehicles, collects coins, and has outstanding game feel: auto-scrolling backgrounds, vehicle particles, player trails, coin ...
DAZ to Blender to Godot workflow: Step 1 In DAZ Studio prepare and equip your character how you see fit. Save the scene as a normal DAZ Studio file. Don't bother to much about textures and Iray shaders. At best Godot will create a mess out of them. You will have to set them manu...
Feature image credits: Pixabay When today’s marketers think of content, their minds automatically moves towards blog posts, podcasts, YouTube videos and more. Essentially, they focus only on online content forms, believing them to be the sole route to s
Once SideCar is all set up, you then need to install BetterDisplay on your Mac and create a virtual screen. This virtual screen, which is in a portrait orientation, will be displayed on the iPad within SideCar. Create a virtual screen in BetterDisplay. ...
A SHADER file is a shader asset created in Unity, a video game development application. It containssource codeused to render in-game pixels. SHADER files are created by selectingAssets → Create → Shaderfrom Unity's menu bar. More Information ...
Create a Start Menu To create a start menu in Godot, add a Control node as the root of the scene. Add a Label node as a child of this Control node and set its text toSimple Game. You can customize the font, size, and color of the label to match your game's style. After that,...
Create Two Levels To create levels in Godot, you can use scene files (.tscn) to represent each level separately. With two levels, you can implement unique layouts and moving platforms. Player Code TheCharacterBody2Dscript is responsible for handling the player's movement based on user input....
Before diving into the scoring system, set up a basic 2D game inthe Godot game engine. Create a player character that can move around the screen. Also add some moving enemies for the player to avoid. First, create a new scene and add aCharacterBody2Dnode as the player's main body. Ins...